Hello,
Will this bug be corrected?
Does anyone has this bug too ?

here some more informations of my Gentoo box:

emerge --info
Portage 2.1.3.19 (default-linux/x86/2007.0/desktop, gcc-4.2.2,
glibc-2.7-r0, 2.6.23-rc7 i686)
=================================================================
System uname: 2.6.23-rc7 i686 Intel(R) Core(TM)2 Quad CPU @ 2.40GHz
Timestamp of tree: Wed, 14 Nov 2007 09:04:01 +0000
app-shells/bash:     3.2_p17-r1
dev-java/java-config: 1.3.7, 2.1.2-r1
dev-lang/python:     2.5.1-r3
sys-apps/baselayout: 1.12.10-r5
sys-apps/sandbox:    1.2.18.1-r2
sys-devel/autoconf:  2.13, 2.61-r1
sys-devel/automake:  1.5, 1.6.3, 1.7.9-r1, 1.8.5-r3, 1.9.6-r2, 1.10
sys-devel/binutils:  2.18-r1
sys-devel/gcc-config: 1.4.0-r4
sys-devel/libtool:   1.5.24
virtual/os-headers:  2.6.23-r1
ACCEPT_KEYWORDS="x86 ~x86"

The :
"steamengine.cpp (439) : Assertion Failed: m_ListPServerPipes.Count() ==
2" message appears, when the server changes map at timelimit .

The last updates didn't corrected anything , as i read the corrected
bugs in comments on this mailing list for the differents updates.

Thanks in advance.









Le samedi 27 octobre 2007 à 21:07 +0200, [EMAIL PROTECTED] a écrit :
> I'm actually in a lan with 70 teams players of cs and css.
> hlds servers, are allright,
> srcds servers on the same machine ,are crappy,
> launched, with :
>
>
> cd /home/steam/hlds_source_1/
> export LD_LIBRARY_PATH=/home/steam/hlds_source_1/
> screen -AdmS source_27015 ./srcds_run -game cstrike -port 27015
> -insecure -tickrate 100 +map de_dust2 +maxplayers 12 +ip 172.16.0.3
> +tv_port 27050 +tv_enable 1
>
> if not dont specify the local network address in the batch launch file,
> the server is browsable through the in game lan server browser.
> I had to add the local network address, to get the remote console
> usable, but then, the servers are not seen through the ingame lan server
> browser.
>
> i'm still having another error :
>
> steamengine.cpp (439) : Assertion Failed: m_ListPServerPipes.Count() ==
> 2
>
>
> Tangi Curet
>
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