Create a cp_dustbowl.cfg file and set mp_maxrounds 4.  Since no matter
what a successful defense will end a round (one team's turn on
offense) four will be enough that both get to go twice.  I just
checked it out and it seemed to work fine.

-Darren


On Dec 22, 2007, at 2:15 PM, Richard Eid wrote:

--
[ Picked text/plain from multipart/alternative ]
I'm thinking there isn't a real way to 'fix' this on our end.  Don't
worry...doesn't Valve always come through?

On Dec 22, 2007 7:50 AM, Gareth Williamson <[EMAIL PROTECTED]>
wrote:

Im not very good at maths and need some help

We whould like for dustbowl setup

1 team attacks
1 team defends

then swap teams

1 team attacks
1 team defends

changemap.

How can i do this now please its doing my head into try and figure
out
your
changes, am i being thick or something?
missing whats going on with your updates to dustbow?

from a very confused server admin.


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--
                                                   -Richard Eid
--

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