Create a cp_dustbowl.cfg file and set mp_maxrounds 4. Since no matter
what a successful defense will end a round (one team's turn on
offense) four will be enough that both get to go twice. I just
checked it out and it seemed to work fine.
-Darren
On Dec 22, 2007, at 2:15 PM, Richard Eid wrote:
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[ Picked text/plain from multipart/alternative ]
I'm thinking there isn't a real way to 'fix' this on our end. Don't
worry...doesn't Valve always come through?
On Dec 22, 2007 7:50 AM, Gareth Williamson <[EMAIL PROTECTED]>
wrote:
Im not very good at maths and need some help
We whould like for dustbowl setup
1 team attacks
1 team defends
then swap teams
1 team attacks
1 team defends
changemap.
How can i do this now please its doing my head into try and figure
out
your
changes, am i being thick or something?
missing whats going on with your updates to dustbow?
from a very confused server admin.
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-Richard Eid
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