-- [ Picked text/plain from multipart/alternative ] mp_maxrounds works fine on my server.
You probably have mp_winlimit, and mp_winlimit need to be fixed. 2007/12/22, Gareth Williamson <[EMAIL PROTECTED]>: > > Just tested dustbowl with mp_maxrounds 2 > > Each cap point is still being counted as a round cap, so first two cap > points to be taken and then map change. > > .cfg files for maps work > > Hope a fix comes soon for dustbowl, thanks for trying. > > > --------------------------------------------------------------------------------------------------- > Updates to Team Fortress 2 have been released. The updates will be applied > automatically when your Steam client is restarted. The specific changes > include: > > Team Fortress 2 > > * Restricted sound engine updates to a max of 100fps > * Fixed the problem with mp_maxrounds not correctly counting the number of > rounds for Dustbowl after the scoring change > * Fixed cloaked/disguised/disguising spy reporting his achievements to > everyone else > * Added the ability for servers to have map-specific .cfg files in the cfg > folder (missed in yesterday's release notes) > > ------------------------------------------------------------------------------------------------------- > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

