--
[ Picked text/plain from multipart/alternative ]
mp_maxrounds works fine on my server.

You probably have mp_winlimit, and mp_winlimit need to be fixed.

2007/12/22, Gareth Williamson <[EMAIL PROTECTED]>:
>
> Just tested dustbowl with mp_maxrounds 2
>
> Each cap point is still being counted as a round cap, so first two cap
> points to be taken and then map change.
>
> .cfg files for maps work
>
> Hope a fix comes soon for dustbowl, thanks for trying.
>
>
> ---------------------------------------------------------------------------------------------------
> Updates to Team Fortress 2 have been released. The updates will be applied
> automatically when your Steam client is restarted. The specific changes
> include:
>
> Team Fortress 2
>
> * Restricted sound engine updates to a max of 100fps
> * Fixed the problem with mp_maxrounds not correctly counting the number of
> rounds for Dustbowl after the scoring change
> * Fixed cloaked/disguised/disguising spy reporting his achievements to
> everyone else
> * Added the ability for servers to have map-specific .cfg files in the cfg
> folder (missed in yesterday's release notes)
>
> -------------------------------------------------------------------------------------------------------
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to