Hello,

what is affecting hit registration? stable FPS or high FPS? I have one
of my boxes (2x quad xeon 5335 ~ 2000MHz) 8gigs of ram, servers
(approximately 8) running at 1000FPS and hit registration is pretty
nice, but i have also 2x dual core xeon 3000 series, about 30 servers
running at 333FPS and hit registration is not that good as on first box.
Is hit registration depending on load or CPU? I'm using newest hlds on
linux, HPT, SMP, no force preemtition (server). Thanks

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