some of the map makers didnt put "OnMapSpawn"
"tf_gamerules,SetStalemateOnTimelimit,1,0,-1". so the map will never
change til you do it manualy or rtv

On Jan 21, 2008 9:54 AM, Saint K. <[EMAIL PROTECTED]> wrote:
> I don't agree with that statement. Ctf_2fort for example doesn't respect map
> time limits. It go's waaaaaaay over limit before it decides to throw up
> suddendeath mode to close off the map.
>
> Saint K.
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Graham M
> Verzonden: Monday, January 21, 2008 3:27 PM
> Aan: [email protected]
> Onderwerp: Re: [hlds] [Tf2] Map doesnt switch
>
>
> If everything else and all other maps are working fine then it must be a
> bug in the map.
>
>
> Eric van Beesten wrote:
> > Hee guys,
> >
> > I just uploaded the map cp_toy_fort_beta2 to our server. But the map
> doesn't
> > change if we set this map on. So, if there is no admin we could play this
> > map the whole day without any change. Did I set something wring in my
> > server.cfg? or is it just a bug in the map?
> >
> > If have set this in server.cfg:
> >
> > mp_timelimit 25
> > mp_maxrounds 2
> >
> > so basicly the server needs to change after 25 minutes and 2 rounds! But
> it
> > doesn't!
> >
> > anyone have the same problem?
> >
> >
> >
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>
>
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