el oh el
 
i've been running this since the last time alfred told us to add it.. probably 
a year ago. could we please be told when testing is complete and what the 
default should be thereafter?

thx


----- Original Message ----
From: Steve Kovack <[EMAIL PROTECTED]>
To: Half-Life dedicated Win32 server mailing list <[email protected]>
Sent: Thursday, March 20, 2008 9:39:27 PM
Subject: Re: [hlds] server heartbeat test - please try


All I run is a little HL2DM server in my basement, but I added that to the 
startup command line works fine. Connect to the master servers without a 
problem.

21:37:43 hostname:  Bananaland HL2DM        version : 1.0.0.12/7 3264 secure    
      udp/ip  :  (local address edited out)        map    :  dm_lockdown at: 0 
x, 0 y, 0 z        players :  4 (8 max)                  # userid name uniqueid 
connected ping loss state adr        # 2 "OFC_Petrick" BOT active        # 3 
"OFC_Frissi" BOT active        # 4 "OFC_Hermione" BOT active        # 5 
"OFC_Wackamole" BOT active> Date: Thu, 20 Mar 2008 17:04:27 -0700> From: [EMAIL 
PROTECTED]> To: [EMAIL PROTECTED]; [email protected]> Subject: [hlds] 
server heartbeat test - please try> > We've reworked some of the code that 
heartbeats the master server. The> currently-released builds use the old code 
by default. We want to set it> to use the new code but would like to have it 
run on different people's> machines first. If you are able to, try adding this 
to your command> line:> > +sv_master_legacy_mode 0> > Your server should show 
up under
 the server browser the same as it> always does. If you try this, let me know 
whether it worked or not.> > > _______________________________________________> 
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