If a player is about to die and changes teams the logs report the kill/suicide after the players team has been switched:
L 03/05/2008 - 18:07:13: "Player1<2547><STEAM_0:0:xx><Blue>" joined team "Red" L 03/05/2008 - 18:07:13: "Player2<2549><STEAM_0:0:xy><Red>" killed "Player1<2547><STEAM_0:0:xx><Red>" with "player" (attacker_position "-422 -1026 -203") (victim_position "-763 -1351 256") This is making it appear as a team kill even though it isn't (which is complicating my processing the server logs for statistics). A similar thing happens on autobalance (I'm pretty sure this was from an autobalance): L 03/15/2008 - 09:47:50: "octo-dhd...<6234><STEAM_0:1:xx><Red>" joined team "Blue" L 03/15/2008 - 09:47:50: "octo-dhd...<6234><STEAM_0:1:xx><Blue>" committed suicide with "world" (attacker_position "-486 -1957 70") Sorry if this has been reported before, someone told me they were going to report this problem but I couldn't find it in the archives. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

