Uhm, no.

The reason why I am asking is I have not seen a .lv server that was not a
cracked/pirated TF2 server.

- voogru.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
Sent: Tuesday, April 29, 2008 10:02 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New server exploit (not nuking)

Does it matter? Let me guess, you're gonna crashtest my server and in case u
succeed, you will welcome everyone to your server, right? It's not gonna
happen, puppy!

Quoting voogru <[EMAIL PROTECTED]>:
> What's your server IP?
> 
> - voogru.
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kaspars
> Sent: Tuesday, April 29, 2008 8:56 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] New server exploit (not nuking)
> 
> I already did so...
> 
> dunno about the command, maybe it works in some
> specific situations, however it crashed my server every
> time. The command is executed from client console when
> I haven't joined any team, the server output before
> crash is following:
> 
> ------- SERVER SOUNDSCAPES -------
> - 6: 2fort.Indoor
> - 5: 2fort.OutdoorFort
> - 4: 2fort.OutdoorPond
> - 2: 2fort.Underground
> - 3: 2fort.Underground2
> - 12: Badlands.Inside
> - 13: Badlands.Outside
> - 14: Badlands.OutsideInterior
> - 8: Dustbowl.Indoors
> - 7: Dustbowl.Outdoors
> - 20: Granary.Inside
> - 19: Granary.Outside
> - 16: GravelPit.Inside
> - 15: GravelPit.Outside
> - 18: Hydro.Inside
> - 17: Hydro.Outside
> - 1: tf2.general_ambient
> - 0: tf2.respawn_room
> - 9: Well.DeepInside
> - 10: Well.Inside
> - 11: Well.Outside
> -------- SOUNDSCAPE ENTITIES -----
> ./srcds_run: line 346: 20996 Illegal instruction    
> $HL_CMD
> Add "-debug" to the ./srcds_run command line to
> generate a debug.log to help with solving this problem
> Tue Apr 29 15:44:56 EEST 2008: Server restart in 10 seconds
> Tue Apr 29 15:44:57 EEST 2008: Server Quit
> 
> Quoting "1nsane ." <[EMAIL PROTECTED]>:
> > It didn't seem to crash my server but you can use
> Neph's plugin to
> > disable
> > this one as well:
> > "ncp sv_soundscape_printdebuginfo" should do the trick
> > 
> > On Tue, Apr 29, 2008 at 8:21 AM, Kaspars
> <[EMAIL PROTECTED]> wrote:
> > 
> > > I have tested it only on TF2... if you are able to
> test it on other
> > games,
> > > please share your results
> > >
> > >  Quoting Ronny Schedel <[EMAIL PROTECTED]>:
> > > >  Does it affect only TF2 servers or all Source
> based games?
> > > >
> > > >
> > > >
> > > >  > there is another command that crash the server
> and should be
> > blocked
> > > -
> > > >  > sv_soundscape_printdebuginfo
> > > >  > Quoting Nephyrin Zey : I already published a
> simple plugin to fix
> > > >  > this. We made it public and
> > > >  > resolved it :-P
> > > >  > - Neph
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> > > >  >
> > > >  >
> > > >  > Links:
> > > >  > ------
> > > >  > [1] mailto:[EMAIL PROTECTED]
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