just a screen shot of the items - 
http://www.kingdomsend.com/miscimage/cp_gravelpit0001.jpg

SakeFox wrote:
> I'm not sure how this is done, but since i have not see it hit the list 
> i would bring this out.
>
> there are people spawning the new weapons on the ground and then you 
> bind +use to a key to pick them up and the other classes can use the 
> weapons. trying to get more detail thats all i have at the moment and 
> screenshots comming soon too.
>
>
>
> Dustin Wyatt wrote:
>   
>> I played for a couple hours on my server tonight and only a couple
>> times did we have more than a couple medics on our team....
>>
>> Anecdotal evidence and all, but having a good community around your
>> server will help alleviate any medic whoring.
>>
>>
>> -Dustin
>>
>> On Wed, Apr 30, 2008 at 7:43 PM, James McKenna <[EMAIL PROTECTED]> wrote:
>>   
>>     
>>> I'm really against the achievement unlocks. I know the novelty will die off
>>>  and people will go back to balancing the classes, but once the next one is
>>>  released, we'll have to endure servers of one type of class.
>>>
>>>  It was really annoying watching 9 medics on one team ubering eachother and
>>>  not helping with the gameplay. The game was miserable.
>>>
>>>  I really think they should have released unlocks for one of the three class
>>>  types to balance the spamming. Releasing upgrades for one class breaks the
>>>  game for the first week or so while people try and unlock everything. Also,
>>>  without third party tools, there's no ability to limit classes. That would
>>>  have fixed this issue as well.
>>>
>>>
>>>
>>>  On Wed, Apr 30, 2008 at 4:41 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote:
>>>
>>>  > I agree. Aside from the unlock_all thing, I think it was a good patch.
>>>  > Bitching because people are screwing around is silly, they'll get over
>>>  > it.
>>>  >
>>>  > - Neph
>>>  >
>>>  > On Wed, Apr 30, 2008 at 4:09 PM, Dustin Wyatt <[EMAIL PROTECTED]>
>>>  > wrote:
>>>  > > After the disaster that was the release, I'm quite liking the update.
>>>  > >
>>>  > >  I dont care about the medic achievements one way or another, and all
>>>  > >  the morons running around as medic will die out before too long.
>>>  > >  Goldrush is cool.
>>>  > >
>>>  > >  Fantastic job, Valve.  (Except for the release disaster)
>>>  > >
>>>  > >  -Dustin
>>>  > >
>>>  > >
>>>  > >
>>>  > >  On Wed, Apr 30, 2008 at 4:32 PM, Darren <[EMAIL PROTECTED]> wrote:
>>>  > >  > OMG the SKY.  It's FALLLLING!
>>>  > >  >
>>>  > >  >
>>>  > >  >
>>>  > >  >
>>>  > >  >
>>>  > >  >  On Apr 30, 2008, at 2:32 PM, -xL-Trinidad wrote:
>>>  > >  >
>>>  > >  >  > sorry, but this whole game became a big anoying bug. lots of
>>>  > servers
>>>  > >  >  > still
>>>  > >  >  > crashing, stats are erased, every idiot running around as a 
>>> medic,
>>>  > >  >  > having no
>>>  > >  >  > idea of playing it, every1 has unlocked waepons, lots of former
>>>  > good
>>>  > >  >  > server
>>>  > >  >  > have poor performance and the whole TF2 feeling is gone. What 
>>> went
>>>  > >  >  > wrong @
>>>  > >  >  > Valve?
>>>  > >  >  >
>>>  > >  >  >
>>>  > >  >  > _______________________________________________
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>>>  > >  >
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>>>     
>>>       
>> _______________________________________________
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>>
>>   
>>     
>
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>   

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