Hi all, doing some monitoring on the servers we have noticed that srcds does not co-exist well with other game server software..now it might be a setup issue our side so any help would be great....
just running 5 instances of srcds and having all the servers full, the cpu load goes to max 25%, as soon as we launch either a CoD4 or UT3 server the cpu usage goes to the 90's.. we have changed the affinite's of the servers so that the tf2 servers run off the first 3 cores and CoD4 and UT3 run off core 4. The first 3 cores are almost maxed out while core 4 it sitting nice at around 15%. anyone got any ideas please!? Nephyrin Zey wrote: > I might've spoken a bit too soon on this - the servers do still get up > into the high nineties CPU usage and stay there for a while - it seems > like after they've been running for a while their overall CPU usage > drifted back up to about the same as before the patch. This might be > the first ever case of "CPU Leaks" :-/ The server also still incurs > minor memory leaks, which seem to be about the same since before the > patch. > > I run two 32x linux servers that are nearly always full and > occasionally empty out at night. Here are some pretty graphs: > > http://www.nephyrin.net/NemuCPU.png > > Shows Load Average. On thursday it was lower despite both servers > being full (???). The big spike today is the patch. The servers were > both *instantly full* after the patch (among the first online) and > have been *constantly full* since, yet the CPU usage over the past > three hours has drifted up to pre-patch levels... > http://nephyrin.net/NemuMem.png > > Memory Usage over a longer period - note that i went from one to two > servers on tuesday, so the memory leaks have actually remained about > the same as before. > > If anyone from Valve wants a login to my stats system let me know. It > has tons and tons of pretty graphs dating to back when the server > started. > > - Neph > > On Fri, May 2, 2008 at 5:00 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote: > >> Two patches ago levels == how it ran on the patch before the patch >> before goldrush. Both the patch before goldrush and the goldrush patch >> hurt performance, and its now at levels similar to prior to both of >> those. >> >> Still a bit higher than it was when i first started hosting servers, >> and higher than it should be, but better. >> >> - Neph >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

