While we're at it:

The -dir flag should work with the -command version thing, right now
it tries to auto-detect the dir, so if you have multiple server
directories you need to clone the tool.

Also, -command version should print both current version *and* newest
available version so we could make easier update-check scripts.

- Neph

On Fri, May 23, 2008 at 2:03 PM, Steven Hartland
<[EMAIL PROTECTED]> wrote:
> Been trying to track this down for a while and finally found
> it tonight while struggling to get the DoDS beta to work.
>
> What's happened is the updater now exits after spawning a
> second "temp" updated process. So obviously any controlling
> script has control returned to it before the update has
> completed.
>
> The simple solution to this is to add a switch which
> disables this new behaviour as the using and automation
> script the retry case is already covered by looking for
> a none zero exit code.
>
> In addition, as I've mentioned before, for us server admins
> it would be REALLY appreciated if we could have the ability
> to specify which games we wanted updated all in one go.
> The updater then wont have to process the same files more
> than once which would dramatically speed up the process
> as well as reducing load on the content servers.
>
>    Regards
>    Steve
>
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