And because we really need clients and servers running the updated
version, we've just made this a required update.  So please run
hldsupdatetool again.

Jason 

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Tuesday, June 03, 2008 5:14 PM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]
Subject: [hlds] Day of Defeat: Source Beta Updated

The Day of Defeat: Source Beta has been updated.  Please run
hldsupdatetool to receive it.  The specific changes include:
 
- Added Steamworks stats
- New team identifier icons as rewards for completing achievements - 1
per class achievement, and 1 for completing all achievements
- Added cvar dod_friendlyfiresafezone - units around the player where
they will do no direct damage on FF on servers ( default 100 units )
- Dropping a weapon in the spawn and changing class will now fizzle out
the dropped weapon
- Fixed unducking while jumping potentially getting you stuck in the
roof
- Player model fixes to address the 'left peek' issue
- Fixed kb_act default binding for large map being broken
- Marked r_screenfademinsize and r_screenfademaxsize as cheats
- Players now respawn even if they have the class menu up - changing
class will respawn them instantly now
- Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
- Fixed long range rocket achievement being awarded when you kill an
ironsight k98 or garand
- Achievement progress now stored in steam stats
- Fixed picking up an mg42 with an empty clip playing the wrong
animation
- Color change to make the local player more visible in the scoreboard
- Achievement progress now stored in steam
- Added more default crosshairs
- Adjusted scoreboard to make the local player a bit more readable
 
Jason

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