I'm totally up for this. I cant contribute to it code wise though, but can
make a contribution financially.

On 6/16/08, Chad Austin <[EMAIL PROTECTED]> wrote:
>
> so do you guys want something like this that leeps each community
> accountable for the data it entered and you can filter out all data by
> communities., please add more stuff if you are interested.
> CommunityName-CommunityNameIndex
> SteamID - SteamIDIndex-CommunityNameIndex
> Name - NameIndex-CommunityNameIndex
> IP - IPIndex-CommunityNameIndex
> ServerName-ServerIndex-CommunityNameIndex
> BanLevel-BanLevelIndex-ServerIndex
> SteamIDIndex-NameIndex-TimeUsed-ServerIndex
> SteamIDIndex-IPIndex-TimeUsed-ServerIndex
> SteamIDIndex-BanLevelIndex
>
> Patrick Shelley wrote:
> > Well, when i first seen Voogru's post there above and asked him why, I
> > thought f**k me - thats a brilliant idea.  I just wanted to double check
> on
> > his reasons.
> >
> > I'm in favour of this. 100%
> >
> >
> > On 6/16/08, Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote:
> >
> >> Wow, I never knew this would start such a debate, I'm not trying to do
> >> anything horrible, there are trackers out there that kind of come up
> with
> >> stats tracking based on querying every server and obtaining all player
> >> names, I was merely suggesting we could all do something similar for our
> >> servers and have it be more accurate since it would be based on steam
> id's
> >> rather than player names.
> >>
> >> But since this is hated so much, I guess it's not such a great idea. So
> >> forget I said anything, but I will continue to make the data that are in
> my
> >> server logs useful to me, because that's what logs are for.
> >>
> >>
> >> - voogru.
> >>
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>
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