its easy to find, it's in the forums. me and a few friends reported the 
thread about 5mins after it was posted, but it seems like the mods/valve 
don't care that it's being spread around. They have locked a few stupid 
topics, but still have yet to do anything about that one, even hours later.

Aaron Rapp wrote:
> Yea....but there's an easy way to fix that. Every mod has some kind of AFK
> kicker. Here....they're actually running around the map, most of the time,
> getting in the way so than it becomes where everyone else wants to know how
> to do it and then it just becomes a snowball. One turns into 2 turns into 6,
> so on and so on. 
>
> And....I don't think it's a cvar exploit. They've found a way to do it
> without entering a command. 
>
> Aaron Rapp
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of JDoc0512
> Sent: Monday, June 16, 2008 9:49 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Civilian Class Killing Servers
>
> but anyone can decide to join a server, choose a class and not do anything
> same as people who are afk
>
> --- On Mon, 6/16/08, Aaron Rapp <[EMAIL PROTECTED]> wrote:
>
> From: Aaron Rapp <[EMAIL PROTECTED]>
> Subject: Re: [hlds] Civilian Class Killing Servers
> To: "'Half-Life dedicated Win32 server mailing list'"
> <[email protected]>
> Date: Monday, June 16, 2008, 10:43 PM
>
> Yea.....the one mod that we don't currently use. We have mani mod and source
> mod on the server. I've been searching for something with one of those two,
> but I've been unable to find one. Either that.....or I will be forced to
> install beetlesmod for only this purpose. 
>
> I really wish Valve would get rid of this though. It just seems so
> pointless. Makes the game look bad too. Walking around the map with no
> motion at all. Looks like glitching. 
>
> Aaron 
>
>
>
>
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