hmm that's weird I'm running all of my servers in windows server 2003 and I've never had that kind of problem In this screenshot, all of my servers have been running for at least 2 days since the last update. Not all of these servers have been full but at least half of these servers were full during peak time and I haven't restarted them. www.exunited.com/temp/pic/memusage.jpg The only server that's using the most memory is the server at the top and it never uses more than 500MB even after running full 24/7 for about 3~5days. I had problem with some of these servers crashing before but that was because I had unstable plugins. So I'm assuming that this memory leak problem some of you guys are having where each instance of TF2 server is using more than 750MB is unusual and it's probably due to doing something wrong. If this happened to everybody, then there wouldn't be any game hosting company out there that sell TF2 servers =/
--- On Wed, 6/25/08, Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote: From: Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> Subject: [hlds] TF2/OB memory leak To: "'Half-Life dedicated Win32 server mailing list'" <[email protected]> Date: Wednesday, June 25, 2008, 1:42 AM Is there going to be any progress on the absolutely massive memory leak in TF2? The srcds instance cannot even run for 24 hours before it consumes so much memory that the process virtually freezes. It's getting to the point where I will have to make a plug-in to monitor the memory usage and when it exceeds 750MB of usage, restart the server during next level change. - voogru. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

