hmm that's weird
 
I'm running all of my servers in windows server 2003 and I've never had that 
kind of problem
 
In this screenshot, all of my servers have been running for at least 2 days 
since the last update. Not all of these servers have been full but at least 
half of these servers were full during peak time and I haven't restarted them.
 
www.exunited.com/temp/pic/memusage.jpg
 
The only server that's using the most memory is the server at the top and it 
never uses more than 500MB even after running full 24/7 for about 3~5days. I 
had problem with some of these servers crashing before but that was because I 
had unstable plugins.
 
So I'm assuming that this memory leak problem some of you guys are having where 
each instance of TF2 server is using more than 750MB is unusual and it's 
probably due to doing something wrong. If this happened to everybody, then 
there wouldn't be any game hosting company out there that sell TF2 servers =/

--- On Wed, 6/25/08, Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote:

From: Spencer 'voogru' MacDonald <[EMAIL PROTECTED]>
Subject: [hlds] TF2/OB memory leak
To: "'Half-Life dedicated Win32 server mailing list'" 
<[email protected]>
Date: Wednesday, June 25, 2008, 1:42 AM

Is there going to be any progress on the absolutely massive memory leak in
TF2? The srcds instance cannot even run for 24 hours before it consumes so
much memory that the process virtually freezes.

It's getting to the point where I will have to make a plug-in to monitor
the
memory usage and when it exceeds 750MB of usage, restart the server during
next level change.

- voogru.


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