LOL. I have been running my own company for over 7 months now. It was just a question. I wanted to make sure all those fakers out there saying they could run 2000fps 200tick was fake. I'm very knowledgeable about servers and how to run them. It was kinda a funny question to see what remarks I would get.
[EMAIL PROTECTED] wrote: > Send hlds mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > http://list.valvesoftware.com/mailman/listinfo/hlds > or, via email, send a message with subject or body 'help' to > [EMAIL PROTECTED] > > You can reach the person managing the list at > [EMAIL PROTECTED] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds digest..." > > > Today's Topics: > > 1. Codes and FPS (Chris Lassiter) > 2. Re: Codes and FPS (Brian D'Arcy) > 3. Re: Codes and FPS (Spencer 'voogru' MacDonald) > 4. Re: (no subject) (Timothy L Havener) > 5. Re: Codes and FPS (1nsane) > 6. Re: Immaturity of Saink K. (Timothy L Havener) > 7. Re: Immaturity of Saink K. (JT) > 8. Re: Immaturity of Saink K. (Daron Dodd) > 9. Failed to load sound file probably missing from > disk/repository (Blood Letter) > 10. Re: Codes and FPS (Nephyrin Zey) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Mon, 14 Jul 2008 18:40:31 -0700 > From: Chris Lassiter <[EMAIL PROTECTED]> > Subject: [hlds] Codes and FPS > To: [email protected] > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > I own my own game company GameTechServers.com. Is it possible to do any > thing higher then 1000fps if so what would be the command line for that. > Also I hear you might be able to go higher then 100tick if so How would > you do that. I have Windows 2008 server running Tcadmin. > > Thank you for your quick response. Also. Is there a server side code or > a list of all command codes in Steam you could email me to help my > company with fixing servers. I would need all those files for games like > Cs 1.6 and Source. Thank you! I have searched online for more advanced > code, but there no were to be found. > > > > ------------------------------ > > Message: 2 > Date: Mon, 14 Jul 2008 17:20:30 -0700 > From: "Brian D'Arcy" <[EMAIL PROTECTED]> > Subject: Re: [hlds] Codes and FPS > To: "Half-Life dedicated Win32 server mailing list" > <[email protected]> > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1 > > You should probably consider hiring someone with knowledge of gameservers to > help you with your setups. > > A few pointers, no, nothing over 100 tickrate. Over 1000fps.. WHY?? I > seriously doubt it's possible, or even useful for that matter. > > > On Mon, Jul 14, 2008 at 6:40 PM, Chris Lassiter <[EMAIL PROTECTED]> > wrote: > > >> I own my own game company GameTechServers.com. Is it possible to do any >> thing higher then 1000fps if so what would be the command line for that. >> Also I hear you might be able to go higher then 100tick if so How would >> you do that. I have Windows 2008 server running Tcadmin. >> >> Thank you for your quick response. Also. Is there a server side code or >> a list of all command codes in Steam you could email me to help my >> company with fixing servers. I would need all those files for games like >> Cs 1.6 and Source. Thank you! I have searched online for more advanced >> code, but there no were to be found. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > ------------------------------ > > Message: 3 > Date: Mon, 14 Jul 2008 20:26:00 -0400 > From: "Spencer 'voogru' MacDonald" <[EMAIL PROTECTED]> > Subject: Re: [hlds] Codes and FPS > To: "'Half-Life dedicated Win32 server mailing list'" > <[email protected]> > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset="us-ascii" > > OVER NINE THOUSAND FPS > > In running game servers, obviously running more fps = better servers = can > charge more money to uneducated clans. > > - voogru. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy > Sent: Monday, July 14, 2008 8:21 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Codes and FPS > > You should probably consider hiring someone with knowledge of gameservers to > help you with your setups. > > A few pointers, no, nothing over 100 tickrate. Over 1000fps.. WHY?? I > seriously doubt it's possible, or even useful for that matter. > > > On Mon, Jul 14, 2008 at 6:40 PM, Chris Lassiter <[EMAIL PROTECTED]> > wrote: > > >> I own my own game company GameTechServers.com. Is it possible to do any >> thing higher then 1000fps if so what would be the command line for that. >> Also I hear you might be able to go higher then 100tick if so How would >> you do that. I have Windows 2008 server running Tcadmin. >> >> Thank you for your quick response. Also. Is there a server side code or >> a list of all command codes in Steam you could email me to help my >> company with fixing servers. I would need all those files for games like >> Cs 1.6 and Source. Thank you! I have searched online for more advanced >> code, but there no were to be found. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ------------------------------ > > Message: 4 > Date: Mon, 14 Jul 2008 20:31:42 -0400 > From: Timothy L Havener <[EMAIL PROTECTED]> > Subject: Re: [hlds] (no subject) > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > you planning on hosting it yourself or are you going to rent? > > Wayne Roberts wrote: > >> anybody give some pointers on getting a server up and running? >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > > > > ------------------------------ > > Message: 5 > Date: Mon, 14 Jul 2008 20:45:46 -0400 > From: 1nsane <[EMAIL PROTECTED]> > Subject: Re: [hlds] Codes and FPS > To: "Half-Life dedicated Win32 server mailing list" > <[email protected]> > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1 > > Neph gets over 20K FPS on his server... much more than just 9000. He can > probably host the BEST SERVER IN THE WORLD! > > On Mon, Jul 14, 2008 at 8:26 PM, Spencer 'voogru' MacDonald < > [EMAIL PROTECTED]> wrote: > > >> OVER NINE THOUSAND FPS >> >> In running game servers, obviously running more fps = better servers = can >> charge more money to uneducated clans. >> >> - voogru. >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy >> Sent: Monday, July 14, 2008 8:21 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Codes and FPS >> >> You should probably consider hiring someone with knowledge of gameservers >> to >> help you with your setups. >> >> A few pointers, no, nothing over 100 tickrate. Over 1000fps.. WHY?? I >> seriously doubt it's possible, or even useful for that matter. >> >> >> On Mon, Jul 14, 2008 at 6:40 PM, Chris Lassiter <[EMAIL PROTECTED] >> >> wrote: >> >> >>> I own my own game company GameTechServers.com. Is it possible to do any >>> thing higher then 1000fps if so what would be the command line for that. >>> Also I hear you might be able to go higher then 100tick if so How would >>> you do that. I have Windows 2008 server running Tcadmin. >>> >>> Thank you for your quick response. Also. Is there a server side code or >>> a list of all command codes in Steam you could email me to help my >>> company with fixing servers. I would need all those files for games like >>> Cs 1.6 and Source. Thank you! I have searched online for more advanced >>> code, but there no were to be found. >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > ------------------------------ > > Message: 6 > Date: Mon, 14 Jul 2008 21:09:12 -0400 > From: Timothy L Havener <[EMAIL PROTECTED]> > Subject: Re: [hlds] Immaturity of Saink K. > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > x2 > > i'm absolutely crying over here. internet tough guys FTW! > > Mike Olsen wrote: > >> im enjoying this >> >> On Thu, Jul 10, 2008 at 5:25 PM, Patrick Shelley <[EMAIL PROTECTED]> >> wrote: >> >> >> >>> I bet the guys at Valve are pi**ing themselves at this ! We havent had a >>> good fight in ages! >>> >>> Sorry - i take that all back, im spamming. >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > > > > ------------------------------ > > Message: 7 > Date: Mon, 14 Jul 2008 22:22:32 -0400 > From: JT <[EMAIL PROTECTED]> > Subject: Re: [hlds] Immaturity of Saink K. > To: "Half-Life dedicated Win32 server mailing list" > <[email protected]> > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1 > > you know it! > http://img48.imageshack.us/img48/9316/dorquemadaaf0.jpg > That's me on the cover > > On Mon, Jul 14, 2008 at 9:09 PM, Timothy L Havener > <[EMAIL PROTECTED]> wrote: > >> x2 >> >> i'm absolutely crying over here. internet tough guys FTW! >> >> Mike Olsen wrote: >> >>> im enjoying this >>> >>> On Thu, Jul 10, 2008 at 5:25 PM, Patrick Shelley <[EMAIL PROTECTED]> >>> wrote: >>> >>> >>> >>>> I bet the guys at Valve are pi**ing themselves at this ! We havent had a >>>> good fight in ages! >>>> >>>> Sorry - i take that all back, im spamming. >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > > ------------------------------ > > Message: 8 > Date: Mon, 14 Jul 2008 19:36:28 -0700 > From: "Daron Dodd" <[EMAIL PROTECTED]> > Subject: Re: [hlds] Immaturity of Saink K. > To: "Half-Life dedicated Win32 server mailing list" > <[email protected]> > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1 > > can these emails not relating to HLDS like actually stop for once? > > On Mon, Jul 14, 2008 at 7:22 PM, JT <[EMAIL PROTECTED]> wrote: > >> you know it! >> http://img48.imageshack.us/img48/9316/dorquemadaaf0.jpg >> That's me on the cover >> >> On Mon, Jul 14, 2008 at 9:09 PM, Timothy L Havener >> <[EMAIL PROTECTED]> wrote: >> >>> x2 >>> >>> i'm absolutely crying over here. internet tough guys FTW! >>> >>> Mike Olsen wrote: >>> >>>> im enjoying this >>>> >>>> On Thu, Jul 10, 2008 at 5:25 PM, Patrick Shelley <[EMAIL PROTECTED]> >>>> wrote: >>>> >>>> >>>> >>>>> I bet the guys at Valve are pi**ing themselves at this ! We havent had a >>>>> good fight in ages! >>>>> >>>>> Sorry - i take that all back, im spamming. >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > > ------------------------------ > > Message: 9 > Date: Mon, 14 Jul 2008 19:46:23 -0700 > From: Blood Letter <[EMAIL PROTECTED]> > Subject: [hlds] Failed to load sound file probably missing from > disk/repository > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset="iso-8859-1" > > I've got this error coming up now. > Failed to load sound file ... probably missing from disk/repository > > People who have the file cached from before have my custom sounds play just > fine. > People who don't have them download them just fine, but they don't play when > triggered - that error shows up in the console instead. > I'm running the latest beetle's mod (.70B) > > I've tried: > setting sv_pure to 0 > changing my download redirection to my alternate space > disabling download redirection > playing the files in windows (works) > using wavs instead of mp3s > > The odd thing is I had a friend check for me - he joined my servers and it > worked. > I had him delete his local copies, and they redownloaded when he joined the > server again, but would not play properly. > The files have not changed at all. > > Any ideas? > _________________________________________________________________ > Use video conversation to talk face-to-face with Windows Live Messenger. > http://www.windowslive.com/messenger/connect_your_way.html?ocid=TXT_TAGLM_WL_Refresh_messenger_video_072008 > > ------------------------------ > > Message: 10 > Date: Mon, 14 Jul 2008 22:08:39 -0500 > From: "Nephyrin Zey" <[EMAIL PROTECTED]> > Subject: Re: [hlds] Codes and FPS > To: "Half-Life dedicated Win32 server mailing list" > <[email protected]> > Message-ID: > <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=UTF-8 > > I get 20k FPS with zero players and 100% CPU. Not exactly worthwhile. > Plus Drunken_Fool was the one that started doing that. Anything over > 1000FPS (or even 1000FPS, depending on if you're on the crappy linux > binaries or not) is wasteful, not feasible, or necessary at all. > > - Neph > > On Mon, Jul 14, 2008 at 7:45 PM, 1nsane <[EMAIL PROTECTED]> wrote: > >> Neph gets over 20K FPS on his server... much more than just 9000. He can >> probably host the BEST SERVER IN THE WORLD! >> >> On Mon, Jul 14, 2008 at 8:26 PM, Spencer 'voogru' MacDonald < >> [EMAIL PROTECTED]> wrote: >> >> >>> OVER NINE THOUSAND FPS >>> >>> In running game servers, obviously running more fps = better servers = can >>> charge more money to uneducated clans. >>> >>> - voogru. >>> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] >>> [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy >>> Sent: Monday, July 14, 2008 8:21 PM >>> To: Half-Life dedicated Win32 server mailing list >>> Subject: Re: [hlds] Codes and FPS >>> >>> You should probably consider hiring someone with knowledge of gameservers >>> to >>> help you with your setups. >>> >>> A few pointers, no, nothing over 100 tickrate. Over 1000fps.. WHY?? I >>> seriously doubt it's possible, or even useful for that matter. >>> >>> >>> On Mon, Jul 14, 2008 at 6:40 PM, Chris Lassiter <[EMAIL PROTECTED] >>> >>> wrote: >>> >>> >>>> I own my own game company GameTechServers.com. Is it possible to do any >>>> thing higher then 1000fps if so what would be the command line for that. >>>> Also I hear you might be able to go higher then 100tick if so How would >>>> you do that. I have Windows 2008 server running Tcadmin. >>>> >>>> Thank you for your quick response. Also. Is there a server side code or >>>> a list of all command codes in Steam you could email me to help my >>>> company with fixing servers. I would need all those files for games like >>>> Cs 1.6 and Source. Thank you! I have searched online for more advanced >>>> code, but there no were to be found. >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > > ------------------------------ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > End of hlds Digest, Vol 5, Issue 61 > *********************************** > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

