I agree too. Some custom maps wight around 40MB when bz2'ized, if they're
big with custom models and textures, and we don't know the difference with a
8MB map by the download bar, except for its loading speed.
The problem is, I think, that all http servers, which we use as
sv_downloadurl, may not return file size when the client begins the
download, so the client doesn't know size or progress.
Or maybe hlds should give the .bsp size, then if the download is bz2'ized,
assume size is half the bsp?

Cold

PS: don't remember about 1.6, TF2 is the only dedicated I ever ran.

On Fri, Aug 8, 2008 at 1:39 AM, chillicane <[EMAIL PROTECTED]> wrote:

> I agree, i fired up the old 1.6 the other day and i had forgotten about the
> old download status bar.
> Would be nice to get this back!
>
> On Fri, Aug 8, 2008 at 8:13 AM, Cc2iscooL <[EMAIL PROTECTED]> wrote:
>
> > Alright, I know this is only for the select few of us who run custom
> > maps on our source servers, but I'd like to see a better download bar
> > for the Source2 engine.
> >
> > What does this mean?
> >
> > Remember back in the old 1.6 engine, when each file had it's own
> > download bar, and you could actually tell (sort of) the filesize that
> > you were downloading? Why can't we do that with the Source2 engine? It'd
> > be nice if the download bar would tell you what you're downloading as
> > well as displaying the size and the download status, instead of this
> > silly one-bar-for-all-files-plus-extraction kinda thing that's going on
> > now. If you're a server administrator and compress files on your
> > webserver to .bz2, your clients see a download bar that goes halfway. If
> > there's a large map (TF2 maps are getting larger and larger) we see
> > clients leaving just due to the halved download bar, because the first
> > half shows the overall file download progress (oh, and it doesn't care
> > what the filesizes are of any custom files, so if you have two or more,
> > good luck) and the second half shows the extraction and load process.
> >
> > So my question is...why can't we have anything to better inform the
> > clients of what they're downloading and exactly how big it is? It would
> > be very useful to us as server operators, I'd think, but correct me if
> > I'm wrong.
> >
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> >
>
>
>
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