What about the map you are running? Perhaps try installing the server to a
new directory entirely and starting a server up (no mods, no config changes,
etc) of say TF2 on one of the stock maps. 

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Coldorak
Sent: Thursday, 28 August 2008 6:07 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] srcds CPU usage, again.

Note sure why you get so much CPU usage.

Linux srcds, TF2, SourceTV enabled, no player connected
Server running Debian 4.0 64bit, with CPU Core2Duo @2.33GHz and 4GB Ram

stats
CPU   In    Out   Uptime  Users   FPS    Players
 4.00  0.00  0.00       0     1  243.37       0
stats
CPU   In    Out   Uptime  Users   FPS    Players
 4.75  0.00  0.00       0     1  237.36       0
stats
CPU   In    Out   Uptime  Users   FPS    Players
 3.80  0.00  0.00       1     1  242.78       0

The strange thing is: why this difference in FPS?

Cold


On Thu, Aug 28, 2008 at 9:36 AM, Nephyrin Zey <[EMAIL PROTECTED]>wrote:

> I've complained before about how srcds chugs massive amounts of CPU, but
> now that I've enabled SourceTV it's gotten absolutely absurd. Here is my
> server idling, while my monitoring system polls it once a minute for CPU
> usage. The server is *empty*, with no bots, with just SourceTV on.
> SourceTV is autorecording, but turning this off has a small effect.
>
> CPU   In    Out   Uptime  Users   FPS    Players
> 99.90  0.00  0.00    1556    14 3831.42       0
> rcon from "75.125.209.6:38438": command "stats"
> CPU   In    Out   Uptime  Users   FPS    Players
> 11.00  0.00  0.00    1557    14 3378.38       0
> rcon from "75.125.209.6:38442": command "stats"
> CPU   In    Out   Uptime  Users   FPS    Players
> 23.80  0.00  0.00    1558    14 3802.28       0
> rcon from "75.125.209.6:54402": command "stats"
> CPU   In    Out   Uptime  Users   FPS    Players
> 99.90  0.00  0.00    1559    14 1782.53       0
> rcon from "75.125.209.6:54406": command "stats"
> CPU   In    Out   Uptime  Users   FPS    Players
>  9.00  0.00  0.00    1560    14  673.40       0
> rcon from "75.125.209.6:54410": command "stats"
>
> A process monitor shows this server idling at 25-28% of the core it's
> assigned to.
>
> I'm not doing any special boosting, but i am using a 2.6.26 kernel
> (which has the new cpu sched, and such). I've tried 300hz and 1000hz,
> tickless, preempt on off, and realtime kernels, and found that they all
> have relatively minor effects on CPU usage. Turning off high precision
> timers + turning kernel hz to 100, so the system cannot achieve higher
> than 100fps, results in moderately less CPU usage, and a performance hit.
>
> So what am I going to do? The windows srcds has moderately better CPU
> usage, but I run a quadcore linux system that also provides other
> services, and can't easily switch.
>
> More worrying: the windows srcds 'unboosted' uses TINY (like <20% of a
> core FULL) amounts of CPU. It gets 66fps, sure, but my servers dip as
> low as 66fps when they're at 100% bloody CPU usage!
>
> Is this ever going to be looked at? Am I doing it wrong?
>
> - Neph
>
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