Not sure about win32, but on linux you have to explicitly say -norestart to stop auto-restart
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Arg! Sent: 28 August 2008 07:24 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Tf2 Client Crash Causes Server Crash? Ive been having a similar issue where suiciding (exploding specifically) on custom maps causes the server to restart. Whats especially odd about this is that the server starts itself up again and autorestart or autoupdate is not currently enabled! On Thu, Aug 28, 2008 at 4:05 PM, "[??R] The-/<iller" <[EMAIL PROTECTED] > wrote: > Whats with all these random client updates? Many of my members are > reporting random crashes or temporary lockups. > > Earlier had a guy said he locked up, so he asked someone to kill him > and when they did the server crashed. > > Seems these fun undocumented client updates are making havoc with the > servers also. > > Link to server mdmp from crash > > http://archives.righttorule.com/crashlogs/Steam__273447__2008_8_27T19_ > 30_23C68287984.7z > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

