http://srcds.com/ Is a good place to start.
As far as the requirements for a 24 man server, I run a 66 tick 24 man TF2 boosted to 1ms server and it uses about 40% of a core on an E6600 (2.4 ghz) machine running Windows Server 2003. If you run it unboosted it will require significantly less than that. Bandwidth requirements won't be a problem if you host it in a data center, but if you host it from a residential connection you might want to be sure that you have enough upstream to handle it. Here's a good guide on bandwidth use, although it's probably a bit more in-depth than what you need at this stage: http://whisper.ausgamers.com/wiki/index.php/Tickrate If you go with a shared hosting provider like Branzone (www.branzone.com) I believe they give you pre-made CFGs to begin with, so it may be the easiest route if it's your first server. Good luck! On Thu, Aug 28, 2008 at 2:32 PM, Mercier, Richard {PBG} < [EMAIL PROTECTED]> wrote: > Hi all - > > Before posting my official "1st question", I'll introduce myself. I'm > Rick Mercier aka A.C.E (within the STEAM community), and have been > gaming with STEAM for roughly 2 months. > > I've been gaming hardcore with TF2, and love it so much, I'm interested > in setting up a dedicated server. With that said, I have found the > quote un-quote instructions here: > http://supportwiki.steampowered.com/wiki/Setting_up_a_Standalone_Dedicat > ed_Server but I'm having difficulty finding recommended system > requirements for up to 24 players. > > Can anybody lead me in the right direction or provide any insight? > > Thanks in advance! > > A.C.E > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

