I don't know, it's kinda interesting. although to be honest it should kinda be like SD and have them destroy since there isn't a respawn. I'm sure valve will change it shortly just like they did with SD a while back.
steve grout wrote: > question to all please... > > why .. when an engineer dies in arena mode do his buildings stay such as > SG etc.. thats stupid > > Rikard Bremark wrote: > >> steam will only show your public ip and not the internal one. >> the DNS name can be used to join the server but steam wont show it, just >> resolve it. >> ------ >> //Rikard 'Zapy' Bremark >> [EMAIL PROTECTED] >> Warzone Short Valley - Warzone.nu >> >> >> >> Robert Lee wrote: >> >> >>> I am trying to see if there is a way to bind the public ip to the server. I >>> use a DNS service and it is deathsquad.no-ip.info. That is the ip that i >>> use and would like to know how to get that bound to the server so that it >>> is able to be seen by users in the steam network. I have the server set up >>> and everything works but the server is bound to my local address. I have >>> done everything, prot forwarding, i have tried to DMZ the modem (contains >>> NAT/NAPT as well as built in router services). Any help would be >>> appreciated. >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

