At 06:44 AM 10/3/2008, Saint K. wrote:
>Thanks.
>
>The servers they referred too were prolly shared servers with overbooking
>(from what I understand). The machine I want to run it off is dedicated our
>machine. I wonder if these lag spikes are a result of running it in ESX, or
>if a diff virtual machine is temp. taking a lot of resources, causing the
>other one to lag out.

Virtual Machines are NOT gameserver friendly. The clocks inside of 
VM's drift so much from the OS that you will see choppy behavior on 
the gameserver, because the wallclock drifts from the actual system clock.

I think they might be somewhat usuable once vmware decides to use 
HPET to service interrupts/time on a server to a vm. But, thats a 
long way from now.



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