Hi,

All updates go through Valve.

We are constantly working on new fixes so any feedback from you server
administrators is greatly appreciated! Please send any .mdmp's you might
have directly to my email off the list.

Pawel Lekki
Exor Studios


[EMAIL PROTECTED] pisze:
> Great! Glad some of the minor bugs have been fixed.
>
> Just curious though, do you mod teams have to wait for VALVe to clear content 
> before it is released to all the content servers, or is it done automatically 
> for you guys?
>
> ---- Pawel Lekki <[EMAIL PROTECTED]> wrote: 
>   
>> A required update for D.I.P.R.I.P. Warm Up has been released.
>> Please run hldsupdatetool to receive it. The specific changes include:
>>
>> Version 1.0.0.2
>> FIXED
>> - server crash caused by physics simulation memory override
>> - server crash caused by player death from a nuke explosion while
>> holding the handbrake
>> - objective markers detaching from their designated positions in high
>> lag situations
>> - bomb and uranium barrel sometimes disappearing in high lag situations
>> - hero achievement being not properly awarded
>> - destruction mode HUD corruption while connecting to a server in high
>> lag situations
>>
>> CHANGED
>> - changed hardcoded maxplayers limit to 32 (recommended value is 14)
>>
>> ADDED
>> - server uranium run score limit option
>>
>> Pawel Lekki
>> Exor Studios
>>
>> _______________________________________________
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>>     
>
>
>   

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