It seems there is a limit or some issue with the length of names used by the 
map specific configs in tf2. It seems things start to get screwy at 
21-22 characters (ascii charecters start to appear) and at 23-24 the configs 
are not even recognized. Anyone else seen this?

Disabling sourcemod and metamod has know effect:-

Win2k3, SM 1.0.4, MM:S v1.6.2.703V

21 chars:-
[Execute] cfg\mapspecific.cfg!!
L 10/22/2008 - 10:17:37: server_cvar: "sv_password" "***PROTECTED***"
L 10/22/2008 - 10:17:37: server_cvar: "mp_teams_unbalance_limit" "1"
L 10/22/2008 - 10:17:37: server_cvar: "mp_timelimit" "0"
L 10/22/2008 - 10:17:37: server_cvar: "mp_stalemate_enable" "0"
L 10/22/2008 - 10:17:37: server_cvar: "sm_respawn_time_red" "0.0"

22 chars:-
[Execute] cfg\mapspecific.cfg!!
L 10/22/2008 - 10:01:12: server_cvar: "sv_password" "***PROTECTED***"
L 10/22/2008 - 10:01:12: server_cvar: "mp_teams_unbalance_limit" "1"
L 10/22/2008 - 10:01:12: server_cvar: "mp_timelimit" "0"
L 10/22/2008 - 10:01:12: server_cvar: "mp_stalemate_enable" "0"
L 10/22/2008 - 10:01:12: server_cvar: "sm_respawn_time_red" "0.0"
Unknown command "+"
Unknown command "Ç"
Unknown command "+"

23 chars:-
Error, bad server command exec cp_snowbridge_thallus_2.cf

24 chars:-
Error, bad server command exec ctf_badlands_classic_b3e.c


      
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