so after Monday will game service providers be able to make an image for installs? Or will there be more content after that?
Jason Ruymen wrote: > Yesterday we started the preload L4D on Steam. For dedicated servers, you > can also "preload" most of the content for a server by running hldsupdatetool > and using the game parameter "l4d_full". You will not be able to run a > dedicated server until sometime before the official release though. There > will also be at least a 300 MB update on Monday, since we have not made the > maps available for dedicated servers yet. > > Once the full game is live, we'll also switch the game parameter to be > "left4dead", as that is currently in use for the Demo. > > Jason > > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of gulfy > Sent: Friday, November 14, 2008 11:45 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] HLDS L4D, 2 full versions? > > Can we get some official clarification on what to download for the dedicated > server for the full game? > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

