so after Monday will game service providers be able to make an image for 
installs?  Or will there be more content after that?

Jason Ruymen wrote:
> Yesterday we started the preload L4D on Steam.  For dedicated servers, you 
> can also "preload" most of the content for a server by running hldsupdatetool 
> and using the game parameter "l4d_full".  You will not be able to run a 
> dedicated server until sometime before the official release though.  There 
> will also be at least a 300 MB update on Monday, since we have not made the 
> maps available for dedicated servers yet.
>
> Once the full game is live, we'll also switch the game parameter to be 
> "left4dead", as that is currently in use for the Demo.
>
> Jason
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of gulfy
> Sent: Friday, November 14, 2008 11:45 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] HLDS L4D, 2 full versions?
>
> Can we get some official clarification on what to download for the dedicated
> server for the full game?
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