Agreed, I think the ideal function from my PoV would be;

sv_steamgroup_exclusive 0  -  No exclusivity
sv_steamgroup_exclusive 1  -  Exclusive until community member joins
sv_steamgroup_exclusive 2  -  Always exclusive, nomatter what.

Jeff Sugar wrote:
> I did indeed. That still presents the problem I mentioned in the other
> current email thread: if at least one person from your group is in the
> server, it is once again available to everyone. Exclusive should be just
> that: exclusive ... not "exclusive unless one person joins"
>
>
> On Fri, Nov 14, 2008 at 8:00 PM, msleeper <[EMAIL PROTECTED]> wrote:
>
>   
>> As I responded to your other message, I am not sure if others have tried
>> to include multiple groups, but it has been requested.
>>
>> Did you read the dedicatedserver_readme.txt that came with the latest
>> update?
>>
>>
>>
>> * Dedicated servers by default participate in matchmaking. Matchmaking
>>  system allows players to get together in a lobby and then start a game
>>  on a dedicated server together. To make your Left 4 Dead dedicated
>>  server easily accessible to your community you would create a Steam
>> group
>>  and get its group id on Steam community group admin page (say "444").
>>  Set "sv_steamgroup 444" to make all members of your Steam group have
>> access
>>  to the server from their main menu. You can also set
>> "sv_steamgroup_exclusive 1"
>>  which will require that at least one player from your Steam group has
>> to join
>>  the server before public people will be able to join via matchmaking.
>>
>>
>> On Fri, 2008-11-14 at 19:56 -0800, Jeff Sugar wrote:
>>     
>>> That would work, except I don't want just one steam group to be able to
>>> join. We have a group for our server regulars and our clan members ... If
>>>       
>> i
>>     
>>> use that config, then only one of those two groups will be able to join.
>>>
>>> -Atreus
>>>
>>>
>>> On Fri, Nov 14, 2008 at 7:53 PM, msleeper <[EMAIL PROTECTED]>
>>>       
>> wrote:
>>     
>>>> Here is my server.cfg, and no pubbers have been able to connect.
>>>>
>>>>
>>>>
>>>> rcon_password "XXXX"
>>>> sv_password ""
>>>> sv_lan "0"
>>>> sv_region "0"
>>>> sv_pausable "0"
>>>> sv_cheats "0"
>>>> sv_consistency "1"
>>>> // sv_allowupload "1"
>>>> // sv_allowdownload "1"
>>>> sv_downloadurl "http://fastdownload.f7lans.com/l4d";
>>>> sv_pure "1"
>>>> sv_pure_kick_clients "1"
>>>>
>>>> sv_voiceenable 1
>>>> // sv_allow_lobby_connect_only 0
>>>> sv_tags "Server Browser Join Enabled"
>>>> sv_unreserve
>>>> sv_steamgroup "XXXX"
>>>> sv_steamgroup_exclusive 1
>>>>
>>>>
>>>>
>>>> On Fri, 2008-11-14 at 19:50 -0800, Jeff Sugar wrote:
>>>>         
>>>>> I have sv_unreserve in my server.cfg, yes ... However, it hasn't
>>>>>           
>> changed
>>     
>>>> the
>>>>         
>>>>> fact that pubbies are being able to join left and right. My members
>>>>>           
>> were
>>     
>>>>> able to join directly, but when they finished the first level it
>>>>>           
>> kicked
>>     
>>>> them
>>>>         
>>>>> out and glitchily went back and forth between the lobby screen and
>>>>>           
>> the
>>     
>>>>> loading level screen.
>>>>>
>>>>>
>>>>> On Fri, Nov 14, 2008 at 7:44 PM, msleeper <[EMAIL PROTECTED]>
>>>>>           
>>>> wrote:
>>>>         
>>>>>> I still have sv_unreserve set, and my private server has yet to get
>>>>>>             
>> any
>>     
>>>>>> traffic. The removal of allow_lobby_only doesn't seem to have
>>>>>>             
>> destroyed
>>     
>>>>>> the ability to make private servers.
>>>>>>
>>>>>> On Fri, 2008-11-14 at 21:41 -0600, turb0z wrote:
>>>>>>             
>>>>>>> Has the removal of this convar disabled joining the server
>>>>>>>               
>> directly?
>>     
>>>>>>> Make sure you're still using sv_unreserve - from what I've heard
>>>>>>>               
>> so
>>     
>>>> far,
>>>>         
>>>>>>> people still can connect directly.
>>>>>>>
>>>>>>> -----Original Message-----
>>>>>>> From: [EMAIL PROTECTED]
>>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Jeff
>>>>>>>               
>> Sugar
>>     
>>>>>>> Sent: Friday, November 14, 2008 9:35 PM
>>>>>>> To: [email protected]
>>>>>>> Subject: [hlds] sv_allow_lobby_connect_only removed?!
>>>>>>>
>>>>>>> It appears sv_allow_lobby_connect_only was removed, which has
>>>>>>>               
>> disabed
>>     
>>>> the
>>>>         
>>>>>>> ability for us to ignore lobby connections and have our users
>>>>>>>               
>> connect
>>     
>>>> via
>>>>         
>>>>>>> the command line instead. This is a huge inconvenience.
>>>>>>>
>>>>>>> I would use the new "sv_steamgroup" cvar in the meantime as a
>>>>>>>               
>>>> workaround,
>>>>         
>>>>>>> but it doesn't seem to allow for multiple groups -- and I'd like
>>>>>>>               
>> both
>>     
>>>> our
>>>>         
>>>>>>> clan members and regulars (2 groups) to be able to join.
>>>>>>>
>>>>>>> Can something be done about this?
>>>>>>>
>>>>>>> Thanks,
>>>>>>> -Atreus
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>               
>>>> archives,
>>>>         
>>>>>>> please visit:
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>               
>>>> archives,
>>>>         
>>>>>> please visit:
>>>>>>             
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>               
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>             
>> archives,
>>     
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>
>>>>>>             
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>           
>> archives,
>>     
>>>> please visit:
>>>>         
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>           
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>>>>         
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>>>       
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>>     
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