Rate can be changed.

cl_updaterate and cl_cmdrate are just limited to 30 because server's FPS is
30, so it's useless to put them higher.

and there's no sv_maxupdaterate/sv_minupdaterate (would be useless anyway I
think, since the max updaterate is 30 and the min is 10)

2008/11/15 bl4nk <[EMAIL PROTECTED]>

> What about updaterate and cmdrate? The post I saw involved changing the
> rate (which you said can't be changed, so that doesn't matter), and
> those two as well.
>
> Cc2iscooL wrote:
> > Thing is, your rates are locked to 10,000, and aren't manage-able by the
> > server...thus we have the problem.
> >
> > On Sat, Nov 15, 2008 at 12:13 PM, bl4nk <[EMAIL PROTECTED]> wrote:
> >
> >
> >> I've had this problem a few times as well. I saw a fix posted somewhere
> >> (mailing list or elsewhere, I don't remember) that involved cranking up
> >> your rates on the client.
> >>
> >> Cc2iscooL wrote:
> >>
> >>> Alright, there's a problem going on since two updates ago. Every time I
> >>> reach the subway level, until I get to the lower subway (just past the
> >>> escalators), my net_graph looks like the following... and other players
> >>>
> >> are
> >>
> >>> experiencing this too.
> >>>
> >>> http://www.1337gaming.com/l4dpics/
> >>>
> >>> This situation loops over and over...it seems to be a client problem,
> >>>
> >> some
> >>
> >>> clients get it all the time, some get it occasionally, and some get it
> >>>
> >> not
> >>
> >>> at all. Very strange. I've reinstalled my server from scratch, verified
> >>>
> >> my
> >>
> >>> client files, and all sorts of other changes, with no result. Has
> anyone
> >>> else seen this or is it just me?
> >>>
> >>>
> >>>
> >>> On Fri, Nov 14, 2008 at 8:09 PM, Jason Ruymen <
> [EMAIL PROTECTED]
> >>> wrote:
> >>>
> >>>
> >>>
> >>>> A required update for the Left 4 Dead Demo has been released.  Please
> >>>>
> >> run
> >>
> >>>> hldspdatetool to receive the update.  The specific changes include:
> >>>>
> >>>> - Added the ability to tie game servers to Steam Community groups.
> Group
> >>>> administrators can now see the GroupID on the group's administrative
> >>>>
> >> page,
> >>
> >>>> which can be used as the value for sv_steamgroup. Users that are in
> that
> >>>> group will then be able to browse directly to them from the main menu
> >>>> - Fixed setinfo exploit
> >>>> - Fixed a crash when exiting the game
> >>>> - Fixed a few cases where the game would crash when using ALT-TAB
> >>>> - Fixed a problem that could cause texture corruption on some ATI
> video
> >>>> cards
> >>>> - Fixed a bug that could cause infected horde to disappear
> >>>>
> >>>> And we've added more documentation for dedicated servers in the file
> >>>> dedicatedserver_readme.txt
> >>>>
> >>>> Jason
> >>>>
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>>
> >>>>
> >>>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>
> >> please visit:
> >>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >>>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to