Rate can be changed. cl_updaterate and cl_cmdrate are just limited to 30 because server's FPS is 30, so it's useless to put them higher.
and there's no sv_maxupdaterate/sv_minupdaterate (would be useless anyway I think, since the max updaterate is 30 and the min is 10) 2008/11/15 bl4nk <[EMAIL PROTECTED]> > What about updaterate and cmdrate? The post I saw involved changing the > rate (which you said can't be changed, so that doesn't matter), and > those two as well. > > Cc2iscooL wrote: > > Thing is, your rates are locked to 10,000, and aren't manage-able by the > > server...thus we have the problem. > > > > On Sat, Nov 15, 2008 at 12:13 PM, bl4nk <[EMAIL PROTECTED]> wrote: > > > > > >> I've had this problem a few times as well. I saw a fix posted somewhere > >> (mailing list or elsewhere, I don't remember) that involved cranking up > >> your rates on the client. > >> > >> Cc2iscooL wrote: > >> > >>> Alright, there's a problem going on since two updates ago. Every time I > >>> reach the subway level, until I get to the lower subway (just past the > >>> escalators), my net_graph looks like the following... and other players > >>> > >> are > >> > >>> experiencing this too. > >>> > >>> http://www.1337gaming.com/l4dpics/ > >>> > >>> This situation loops over and over...it seems to be a client problem, > >>> > >> some > >> > >>> clients get it all the time, some get it occasionally, and some get it > >>> > >> not > >> > >>> at all. Very strange. I've reinstalled my server from scratch, verified > >>> > >> my > >> > >>> client files, and all sorts of other changes, with no result. Has > anyone > >>> else seen this or is it just me? > >>> > >>> > >>> > >>> On Fri, Nov 14, 2008 at 8:09 PM, Jason Ruymen < > [EMAIL PROTECTED] > >>> wrote: > >>> > >>> > >>> > >>>> A required update for the Left 4 Dead Demo has been released. Please > >>>> > >> run > >> > >>>> hldspdatetool to receive the update. The specific changes include: > >>>> > >>>> - Added the ability to tie game servers to Steam Community groups. > Group > >>>> administrators can now see the GroupID on the group's administrative > >>>> > >> page, > >> > >>>> which can be used as the value for sv_steamgroup. Users that are in > that > >>>> group will then be able to browse directly to them from the main menu > >>>> - Fixed setinfo exploit > >>>> - Fixed a crash when exiting the game > >>>> - Fixed a few cases where the game would crash when using ALT-TAB > >>>> - Fixed a problem that could cause texture corruption on some ATI > video > >>>> cards > >>>> - Fixed a bug that could cause infected horde to disappear > >>>> > >>>> And we've added more documentation for dedicated servers in the file > >>>> dedicatedserver_readme.txt > >>>> > >>>> Jason > >>>> > >>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>>> > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> > >> please visit: > >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

