Some people left my server, and the group menu kept saying my servers were full, it seems that it doesn't update the player numbers if some players leave.
2008/11/16 David Kellaway <[EMAIL PROTECTED]> > Aside from it not being particularly hard to guess the number of a random > group (as I posted earlier, it's probably just the primary key for that > group in Valve's database, since they seem to be sequential by group age), I > don't think there's deliberate misassigning of servers - there seems to be a > bug on the client end where a server from group 1234 will show up to anyone > in group 123, and so on. I'd guess this is because it's not looking for the > exact number, it's just seeing if that number is a substring of the server's > tags (which it is, because "grp:123" is a subset of "grp:1234"). > > What this ultimately means is until this is fixed, the earlier your > group(s) were created, the more bogus results you're going to see. I'm in > multiple groups with two-digit IDs, so the menu is getting a bit > unmanageable - it'd be nice if this was fixed as fast as the menu itself was > added... > > -Dave > > Philip Bembridge wrote: > >> I take it someone has found a way of working back (or just guessing) the >> steam community group ID >> Shouldn't a group admin have to approve adding a server to the group page? >> >> Phil >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

