Seems l4d is missing servercfgfile and mapcyclefile cvars so how are
we meant to set these for l4d servers?
Obviously +exec "sort of" works for server.cfg but its not quite the
same as it doesn't exec on each map change.
Also in the other games bannedcfgfile was added to prevent the issue
of bans being lost in multi server installs this is also missing in
l4d.
Any chance of getting these back in or are there alternatives?
The most important one being mapcyclefile as I cant see any other
way of doing this in the current implementation :(
Regards
Steve
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