I think the issue is this:
When you are in a lobby and try to join a server, it scans through a list of
available servers. That list is provided from one of the valve master servers.
If you have a sv_search_key specified, it filters out any results of that query
where the server does not have a matching sv_search_key.
In other words, you cannot use sv_search_key to force a lobby to join a LAN
server, because the master server is not aware of the LAN server's existance.
So, any other ideas on how to choose your characters in a LAN game?
>I've tried this, and it doesn't work. I'm not sure if the feature is broken,
>or if the server must be an internet server (ie sv_lan 0) in order to work
>with sv_search_key.
>If it must, in fact, be an internet server for the clients to find it with
>sv_search_key, I'm concerned that my clients won't connect via the server's
>local IP if they do find it.
>>You can force the lobby to choose a specific set of servers using
>>sv_search_key.
>>Set this in both the server config and the lobby leaders' console:
>>sv_search_key "some_unique_string"
>>The lobby will find a server sharing that key.
>>>Dan Maksim wrote:
>>> Sorry, but I'm pressed for time... let me narrow down my post a bit:
>>> Is it possible to choose what character you play as on a LAN server? If
>>> so, how?
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