I think the issue is this:
 
When you are in a lobby and try to join a server, it scans through a list of 
available servers.  That list is provided from one of the valve master servers.
 
If you have a sv_search_key specified, it filters out any results of that query 
where the server does not have a matching sv_search_key.
 
In other words, you cannot use sv_search_key to force a lobby to join a LAN 
server, because the master server is not aware of the LAN server's existance.
 
So, any other ideas on how to choose your characters in a LAN game?
 
 
 
>I've tried this, and it doesn't work.  I'm not sure if the feature is broken, 
>or if the server must be an internet server (ie sv_lan 0) in order to work 
>with sv_search_key.  
 
>If it must, in fact, be an internet server for the clients to find it with 
>sv_search_key, I'm concerned that my clients won't connect via the server's 
>local IP if they do find it.
 >>You can force the lobby to choose a specific set of servers using 
 
>>sv_search_key.
 
>>Set this in both the server config and the lobby leaders' console:
 
>>sv_search_key "some_unique_string"
 
>>The lobby will find a server sharing that key.
 
 
>>>Dan Maksim wrote:
 
>>> Sorry, but I'm pressed for time... let me narrow down my post a bit:
 
>>> Is it possible to choose what character you play as on a LAN server?  If 
>>> so, how?
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