Have you opened the ports on your router? Matchmaking (I am not sure haven't really looked into it) may make a connection to the matchmaking system/server and then connect the clients to your server through the matchmaking connection, in effect acting like a "middle-man" and bypassing router/firewalls. When not using the Matchmaking i.e. making it steamgroup exclusive, then yes it would probably rely on the correct configuration of the NAT forwarding from your router?
Then again I could be wrong and maybe it's a bug. Regards, Jason ----- Original Message ----- From: "Adam Sunderland" <[EMAIL PROTECTED]> To: "Half-Life dedicated Win32 server mailing list" <[email protected]> Sent: Tuesday, November 18, 2008 3:48 PM Subject: Re: [hlds] sv_steamgroup_exclusive issues > I'll try that as soon as I can. Right now it defaults to 27015 and 27005 > as > the ports. What advantage do you get from specifying the port? > > It seems that people are able to easily join the server through > matchmaking, > yet when the server isn't available through matchmaking (i.e. exclusive is > on) then I can't connect, except through my lan. > > The ip variable seems to do nothing for me. Since I can't specify the IP > to > be my external IP when i start the server it always shows up as 127.0.1.1 > or > my actual lan ip if I set it as that. I realize the documentations says > that the IP variable is for when you have multiple IP's, but everybody > seems > to set it anyway. > > I could restructure my lan to have my server also serve as my gateway but > that shouldn't be necessary should it? It's also a pain in the ass. > > > On Tue, Nov 18, 2008 at 6:23 PM, Kitteny Berk <[EMAIL PROTECTED]> wrote: > >> Odd, I'd try using -port in the command line, to see if that helps >> things. >> >> >> Adam Sunderland wrote: >> > So, >> > >> > When I run a server with steamgroup_exclusive set to 0, people can join >> the >> > server with no problems. It gets filled within seconds in fact. >> However, >> > whenever I switch to steamgroup_exclusive 1 I can only join the game >> > from >> my >> > LAN. If I take a look at the console, it's using the internal IP of my >> > server to try to connect, it does the same for anyone outside of my >> > LAN. >> > Yet, this couldn't be the case for when steamgroup_exclusive is set to >> > 0, >> as >> > random internet people are connecting. >> > >> > To be more specific as to my config. >> > >> > I launch the game without a defined ip, and I later set the ip using >> > the >> > server.cfg. >> > When launching the game, if I try to set the IP to my external IP i get >> bind >> > errors. Otherwise it starts fine. >> > >> > Anybody have any idea what's going on here? >> > >> > Adam >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > __________ Information from ESET NOD32 Antivirus, version of virus >> signature database 3623 (20081118) __________ >> > >> > The message was checked by ESET NOD32 Antivirus. >> > >> > http://www.eset.com >> > >> > >> > >> > >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

