It's sad that providers aren't willing to take the next step to help their customers out with problems like this.
Me, I think I'd threaten to take my business elsewhere. There's plenty of places that are willing to offer the same services, and maybe one of them will even deal with the situation instead of suggesting that you kill off the service you're providing. -Joe On Dec 6, 2008, at 9:21 AM, Richard Ritter wrote: > Thats really sad dave. I hope I wont have to go that far. A guy > appeared on > my forums today claiming that running a deathrun awards system is > his idea. > Since I scripted an deathrun award system. He must have flooded the > servers > just recently like 2-3 hours ago. He was threatning to flood them > again. Is > there any trace back such attacks? The other guy is at the same > provider as > Iam. I already talked to my provider and if I can get proof that it > was > really him then they would also take actions against him by taking > down his > servers. I didnt find no way to trace him back so I would like to > get some > ideas how to trace back a flooder when he is attacking or attacked me. > > to the last incident: > My provider advised me to just take down the public port lol, but then > nobody could connect tomy server. My bandwith usage is getting > pretty high > lately since numerous people tried to take us down. > > > ------------------------------ > > Message: 5 > Date: Sat, 06 Dec 2008 08:14:51 -0500 > From: David Coffman <[EMAIL PROTECTED]> > Subject: Re: [hlds] hlds Digest, Vol 10, Issue 23 crashing and lag > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: <[EMAIL PROTECTED]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > Richard Ritter wrote: >> Hey, >> >> I currently have the same problem with someone holding a grudge >> against > us. >> He floods our ports from the gameservers so people cant connect. Im >> unable >> to do anything except turn of the public port. They mostly flood >> our cs > 1.6 >> and L4D servers . The others are untouched. One fix in attacks from >> the >> outside is to contact your provider. they mostly have a packet >> filter or a >> router which filters most of the traffic. Although I didnt find any >> other >> good fix for flooding yet. >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > My university was forced to shut down our rank 1-4 (worldwide) zombie > CS:S server about 2 years > ago due to very large amounts of DDoS attacks... It appears you are > being attacking in the same way... > > I'm not aware of any solutions, but I suggest you look into ways of > preventing DDoS attacks. > A router with even mediocre firmware may be able to filter out a few > of > the attackers, but if you > are being attacked by thousands (via a controlled [probably infected] > network), it's pretty hard to do anything. > > -Dave > > > > ------------------------------ > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

