It could be because of the community servers being down. ~ Matt
On Tue, Dec 16, 2008 at 8:11 PM, Karl Weckstrom <[email protected]> wrote: > Well, this would be a "new" issue not seen before... normally I don't see a > lot of client timeouts... tonight they're happening constantly. Some people > are timing out 3 times every 10 minutes... > > -----Original Message----- > From: [email protected] [mailto: > [email protected]] On Behalf Of msleeper > Sent: Tuesday, December 16, 2008 9:09 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Client timeouts > > I've had it happen most often on full 32 player games on Payload maps. > As far as I know it has not ever happened on my 24/7 2fort, but your > answer may be different. > > On Tue, 2008-12-16 at 21:02 -0500, Karl Weckstrom wrote: > > Is there a known problem with a high amount of client timeouts tonight? > > > > They're happening constantly over at TrashedGamers tonight. > > > > -Karl > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

