I had actually thought of this but hadn't gotten around to actually mass testing it.
It seems to work well though, I have a few clients using it and they nearly never get disconnected. On Wed, Jan 14, 2009 at 6:09 PM, Jeff Sugar <[email protected]> wrote: > So, InfiDel, Richard Eid, msleeper, and I were talking in the > #hlserveradmins channel and we thought of something that will help deal > with > the client timeouts :) We found two cvars, sv_timeout and cl_timeout, for > the server and client to set, respectively. These Cvars determine how long > the client should wait for the server to respond and Vice-Versa. The > partial > solution here is that since -most- mapchange timeouts take longer than 30s, > the cvars should both be changed to somewhere around 60. This will give > ample amount of time on both ends for the client not to timeout (though > some > admins may wish to go as high as 120 depending). > > Now, unfortunately, while we can set sv_timeout serverside, we aren't able > to control the cl_timeout that's on the client's side. Sadly, I highly > doubt > that Valve will unlock this cvar to make things easier on us, so there's > only so much we can do. > > I, for example, plan to add an entry in my rotating messages on my server > notifying people about cl_timeout and what to set it to to avoid > disconnects > during mapchange timeouts. Do what you want with this -- It's not a > solution, but it's something! :) > > Hope this helps some people, > -Atreus > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

