Check your choke, net_graph 3. If its high when that happens, thats the cause.
________________________________ From: Jani Luukko <[email protected]> To: Half-Life dedicated Win32 server mailing list <[email protected]> Sent: Thursday, January 29, 2009 1:49:39 PM Subject: Re: [hlds] Warpping after newest Team Fortress 2 update Yeah, something like that happens. Like it said, when there's some action going on. 2009/1/29 Kim Olesen Baarsch <[email protected]>: > Haven't noticed it since the current release, but previous to that, when you > killed a demoman who had planted alot of stickies, and you killed him, the > server would freeze for like half a second. But maybe it still does that? > > - Kimo > > -------------------------------------------------- > From: "Jani Luukko" <[email protected]> > Sent: Thursday, January 29, 2009 10:16 PM > To: <[email protected]> > Subject: [hlds] Warpping after newest Team Fortress 2 update > >> After update came, there has been some warping in serverside when >> there's some action going. (hiccups) >> >> Plenty of CPU is been unused in these situations, any thoughts? >> >> Sincerely, >> >> Jani Luukko >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

