Steam should fix that wording... most dedicated servers are technically in a
DMZ.
A DMZ is any zone not protected (or minimally protected) by a hardware
firewall.

On Tue, Feb 3, 2009 at 9:18 AM, Patrick Shelley <[email protected]> wrote:

>  Important:
>
> Steam does not support gameplay on machines operating in a network DMZ. You
> must remove your machine from the DMZ in order to play through Steam.
>
>
> https://support.steampowered.com/kb_article.php?ref=6776-MYXU-0480
>
>
> On 2/3/09, [email protected] <[email protected]> wrote:
> >
> > Greetings folks. I have decided to jump into the server community
> > (specifically to run some L4D servers). Just loaded hldsupdatetool last
> > night and set it to load L4D. I've already been made aware of
> > http://serverwiki.info/wiki/Main_Page and
> > http://developer.valvesoftware.com/wiki/Main_Page as resources, but I
> was
> > hoping I could mayhaps inquire of general 'tips' for starters.
> >
> > Aside from any general advice, I did have some specific questions:
> > 1) Can anyone think of any thing that would be preventing me from logging
> > onto my own server? I am running srcds on the same machine that I am
> > running the L4D client on (this shouldn't pose any problems, should it?).
> > I've done so far as to enable 'DMZ' for my machine so there shouldn't be
> > any blocked ports or anything (yes, windows firewall is disabled).
> >
> > 2) When running hldsupdatetool to load the L4D server files, it stopped
> at
> > 99.7% (can't remember the exact line item atm . . . I can get that later
> > today). I tried running it again, but it said it was all up to day. I
> later
> > started up srcds and it indicated that I may need to rebuild my library
> as
> > I was missing some items . . . but then it finished loading and players
> > were able to join my server. Anyone else see anything like this? Should I
> > scrap my install and do a fresh one?
> > _______________________________________________
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> >
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