Hello guys, hello Valve, I'm often getting a problem when changing the map on one of my servers (dods, tf2). I'm getting a timeout and the server is hanging indefinitly. I have to kill it to continue normal work.
After attaching a debugger I'm seeing this: #0 0xf7efd430 in __kernel_vsyscall () #1 0xf7ebb128 in recv () from /lib32/libpthread.so.0 #2 0xf7574938 in CWin32UploadGameStats::DoBlockingReceive () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #3 0xf7574c70 in CWin32UploadGameStats::ReceiveProtocolOkay () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #4 0xf7574860 in CWin32UploadGameStats::Upload () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #5 0xf75767cc in Win32UploadGameStatsBlocking () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #6 0xf7577afe in CUploadGameStats::UploadGameStats () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #7 0xf5417671 in CBaseGameStats_Driver::SendData () from /srv/virtual/tf-2/orangebox/tf/bin/server_i486.so #8 0xf5417856 in CBaseGameStats_Driver::LevelShutdownPreEntity () from /srv/virtual/tf-2/orangebox/tf/bin/server_i486.so #9 0xf5439350 in IGameSystem::LevelShutdownPreEntityAllSystems () from /srv/virtual/tf-2/orangebox/tf/bin/server_i486.so #10 0xf53ff61f in CServerGameDLL::LevelShutdown () from /srv/virtual/tf-2/orangebox/tf/bin/server_i486.so #11 0xf5ceb6b3 in __SourceHook_MFHCls_SGD_LevelShutdown::Func () from /srv/virtual/tf-2/orangebox/tf/addons/metamod/bin/server_i486.so #12 0xf759c515 in CServerPlugin::LevelShutdown () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #13 0xf7653e0a in CHostState::State_ChangeLevelMP () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #14 0xf7654543 in CHostState::FrameUpdate () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #15 0xf76545f5 in HostState_Frame () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #16 0xf76d846b in CEngine::Frame () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #17 0xf76d49b6 in CDedicatedServerAPI::RunFrame () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #18 0xf7858e6e in RunServer () from bin/dedicated_i486.so #19 0xf7858ba4 in CDedicatedExports::RunServer () from bin/dedicated_i486.so #20 0xf76d51f0 in CModAppSystemGroup::Main () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #21 0xf773b685 in CAppSystemGroup::Run () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #22 0xf76d538f in CDedicatedServerAPI::ModInit () from /srv/virtual/tf-2/orangebox/bin/engine_i486.so #23 0xf785920a in CDedicatedAppSystemGroup::Main () from bin/dedicated_i486.so #24 0xf78b8ba5 in CAppSystemGroup::Run () from bin/dedicated_i486.so #25 0xf78b30db in CSteamApplication::Main () from bin/dedicated_i486.so #26 0xf78b8ba5 in CAppSystemGroup::Run () from bin/dedicated_i486.so #27 0xf785978b in main () from bin/dedicated_i486.so #28 0xf7851b83 in DedicatedMain () from bin/dedicated_i486.so #29 0x0804949d in main () I can't tell for sure, but that might also be the reason for the "normal" mapchange timeout people are reporting. Please find a solution for it. It really SUCKS! _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

