I will try it on most of my servers but im sure Valve will fix this now that we know the cause. Especially since we are expecting the scout update sometime this week.
________________________________ From: Tony Paloma <[email protected]> To: Half-Life dedicated Win32 server mailing list <[email protected]>; Half-Life dedicated Linux server mailing list <[email protected]> Sent: Monday, February 9, 2009 1:28:40 AM Subject: [hlds] Command line switch fixes timeout on map change bug Use the -nogamestats command line switch to fix timeout on map change. It disables the uploading of game stats to Valve's servers and at the same time fixes the timeout on map change problem. By "game stats" I mean who died where, weapon data, all the info displayed on their site basically. Myself and ServerAlex from hlds have both attached GDB during the timeout problem. It clearly shows that it's blocking waiting from a response from Valve's server after uploading game stats data. Using the -nogamestats switch prevents this code from ever getting executed. Using -nogamestats disables sending the stats data on round-end whereas setting tf_stats_track to 0 does not. Thank you to Nephyrin for confirming this works. I'd appreciate if you'd all try this and confirm or deny it works as well. Thanks, Tony _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

