I will try it on most of my servers but im sure Valve will fix this now that we 
know the cause. Especially since we are expecting the scout update sometime 
this week.




________________________________
From: Tony Paloma <[email protected]>
To: Half-Life dedicated Win32 server mailing list 
<[email protected]>; Half-Life dedicated Linux server mailing list 
<[email protected]>
Sent: Monday, February 9, 2009 1:28:40 AM
Subject: [hlds] Command line switch fixes timeout on map change bug

Use the -nogamestats command line switch to fix timeout on map change. It
disables the uploading of game stats to Valve's servers and at the same time
fixes the timeout on map change problem. By "game stats" I mean who died
where, weapon data, all the info displayed on their site basically.

Myself and ServerAlex from hlds have both attached GDB during the timeout
problem. It clearly shows that it's blocking waiting from a response from
Valve's server after uploading game stats data. Using the -nogamestats
switch prevents this code from ever getting executed.

Using -nogamestats disables sending the stats data on round-end whereas
setting tf_stats_track to 0 does not.

Thank you to Nephyrin for confirming this works. I'd appreciate if you'd all
try this and confirm or deny it works as well.

Thanks,
Tony


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