hostname: voogru.com, TF2 Crazy House! (Fast Respawn) version : 1.0.4.7/14 3751 secure udp/ip : 74.54.216.53:27015 map : cp_dustbowl at: 0 x, 0 y, 0 z players : 15 (32 max)
# userid name uniqueid connected ping loss state # 409 "sevopie" V:36520597 26:45 86 0 active # 411 "Trotteri" V:45153084 18:43 189 0 active # 405 "Monkey_Spankious" V:10253897 37:42 109 0 active # 412 "HoTsHoT" V:39919258 10:59 301 0 active # 413 "Trisket" V:37021732 09:28 109 0 active # 414 "|TV| technogeeky -V-" V:3459818 08:59 45 0 active # 410 "Hubby1987 -V-" V:34880909 26:07 192 0 active # 323 "archangel5586" V:40542685 3:06:10 79 0 active # 415 "voogru" V:2365 00:49 80 0 active # 266 "` cig ` [1080p]" V:745981 4:27:05 113 0 active # 379 "Laterlizard" V:11139556 1:32:02 131 1 active # 330 "Reyalp\TG/" V:696204 3:02:01 114 0 active # 382 "Darth Yeil" V:840553 1:27:15 109 0 active # 366 "Kaleb -V-" V:35667116 2:13:03 72 0 active # 126 "Napalm" V:37187049 7:43:19 92 0 active Drama over. They are still STEAMID's, just without the STEAM_X:Y:Z. Now valve can change it to whatever their heart desires, I can just sit back and watch everyone else scramble to change all of their ID's next time valve decides to change the first part of the ID's. - voogru. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Jarno Veuger Sent: Tuesday, February 17, 2009 6:25 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] (no subject) Hi, I could write a quick tool for it. However, I can't find that on B1095 in my server.dll (TF2). All I get is a 0xC0 value. We might want to split this topic from the main topic. Ywa Tony Paloma wrote: > Actually, it seems the change from STEAM_0 to STEAM_1 is more or less > meaningless. The CBaseClient::GetNetworkID() function is hardcoded to place > a 1 there. > text:0009E8F0 public CBaseClient::GetNetworkID() const > text:0009E8F0 mov edx, [esp+8] > text:0009E8F4 mov eax, [esp+4] > text:0009E8F8 mov edx, [edx+59h] > text:0009E8FB mov dword ptr [eax], 1 > text:0009E901 mov word ptr [eax+4], 1 > text:0009E907 mov ecx, edx > text:0009E909 and ecx, 1 > text:0009E90C shr edx, 1 > text:0009E90E mov [eax+0Ch], ecx > text:0009E911 mov [eax+8], edx > text:0009E914 retn 4 > > For example, changing: > text:0009E901 mov word ptr [eax+4], 1 > To: > text:0009E901 mov word ptr [eax+4], 0 > > Will give old STEAM_0 numbers back. The function returns a proprietary > USERID_t structure and two of the bytes are the '1'. If someone really wants > their STEAM_0 back, open server.dll, go to B1095 and change 0x01 to 0x00. > Likewise, for Linux, go to 9E90E and change 0x01 to 0x00. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

