Sourcemod released 1.1.1 today which should help with some crashes.

My server was crashing until last nights patch from valve. My server  
ran vanilla for about 45 to 60 minutes after patch came out. I shut it  
down and put last nights 1.2 snapshot on and server has been up for  
over 14 hours now. I brought it down just a bit ago to put the newest  
sourcemod build on and metamod source 1.7.1.

I don't want to jinx the box but I've had much luck since last night.



On Feb 26, 2009, at 11:48 AM, Major NuT <[email protected]> wrote:

> Folks,
>
> Wanted to provided a data point here with regards to the crashing  
> issues out
> there.
>
> 1 TF2 24 slot
> SM 1.1.0/ MM:S 1.7.0
> Nephs SM Stat plugin to block stats
> Removed Spy CriticalKnife Code of SM Gamedata file
>
> Win2K3 SP2
> No random or unknown crashes of any kind on any map since 2/25 update.
>
> Update on 2/24 - Server would not Start due to RunTeamLogic Plugin.   
> Updated
> gamedata file did not resolve as of 2/25 afternoon.  For now it is  
> left off.
>
> Server runs stock and many custom maps, including arena.
>
> Again, this is just a datapoint amongst the many of you experiencing  
> issues
> that I wish I could help with.
>
> Sidenote: Nephs SM Stat Plugin is also on our 2 L4D servers and not  
> a single
> timeout since implementation, which is about 4 days.  This after  
> obtaining
> the r1 version.
>
> Thanks,
>
> [FLASH] MjrNuT
> Arise from Flames and Ash, Behold Immortality
>
> www.flamesandash.com
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