TrashedGamers doing fine with Tony and Neph's plugins... all 3 servers at or close to 32 players most of the day.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Tony Paloma Sent: Saturday, February 28, 2009 8:56 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] 32 player server crashes I've only had one crash since adding my plugin. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Bengt Rosenberger Sent: Saturday, February 28, 2009 5:12 PM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] 32 player server crashes On our primary server we've been experiencing random crashes lately. The crash dump indicates the crashes are in tier_0.dll. First we thought our custom metamod plugin would cause this but even after completely removing it this continues. I asked some friend of mine, each running multiple 32 player and 24 player servers and they say that only the 32 player servers seem to crash. We tried anything: Removing PL maps, removing spies, removing anything but MM... All server run: - MM 1.7.1 with SM 1.1.2, NephDSU - Sop_stb (the PL map fix plugin) Can anyone confirm or deny this? Our 20-24 player servers *seem* to be stable. Thanks. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

