AFAIK VALVe already fixed it, as it has been said on GMOD, DIPRIP, and a few other forums. Try updating your server with -verify_all and see.
They changed the source engine GCF files used by games others than TF2 and DoD S, so now when they do a TF2/DoD S engine update, it won't break mods. TF2/DoD S now use multiplayer ob binaries.gcf and others use source 2007 binaries.gcf which is an older version of it. 2009/3/4 Stephen Micheals <[email protected]> > This still has yet to be fixed, this problem was introduced on Feb > 16th and its now march 4th.. > > having to revert server binaries to old saved copies on dedicated > servers just to allow players to join without that error is getting > old. > > mods such as GE:S, ZPS, stargate:TLS and who knows how many others > have been waiting for what 16 days now and still not a word on a fix. > > is valve actually aware of this issue? > > On Sat, Feb 21, 2009 at 8:52 AM, Jarno Veuger <[email protected]> wrote: > > Yeah, all Orange Box based multiplayer modifications got this problem. > > Hopefully Valve will fix it soon. > > > > Alec Sanger wrote: > >> It's not just gmod... our zombie panic source server no longer works > either. get the same error > >> > >> Thank you, > >> Alec Sanger > >> P: 248.941.3813 > >> F: 313.286.8945 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

