AFAIK VALVe already fixed it, as it has been said on GMOD, DIPRIP, and a few
other forums. Try updating your server with -verify_all and see.

They changed the source engine GCF files used by games others than TF2 and
DoD S, so now when they do a TF2/DoD S engine update, it won't break mods.

TF2/DoD S now use multiplayer ob binaries.gcf and others use source 2007
binaries.gcf which is an older version of it.

2009/3/4 Stephen Micheals <[email protected]>

> This still has yet to be fixed, this problem was introduced on Feb
> 16th and its now march 4th..
>
> having to revert server binaries to old saved copies on dedicated
> servers just to allow players to join without that error is getting
> old.
>
> mods such as GE:S, ZPS, stargate:TLS and who knows how many others
> have been waiting for what 16 days now and still not a word on a fix.
>
> is valve actually aware of this issue?
>
> On Sat, Feb 21, 2009 at 8:52 AM, Jarno Veuger <[email protected]> wrote:
> > Yeah, all Orange Box based multiplayer modifications got this problem.
> > Hopefully Valve will fix it soon.
> >
> > Alec Sanger wrote:
> >> It's not just gmod... our zombie panic source server no longer works
> either. get the same error
> >>
> >> Thank you,
> >> Alec Sanger
> >> P: 248.941.3813
> >> F: 313.286.8945
>
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