To piggy back onto DWN, This is what I've been going by for the last month or so.
http://srcds.org/index.php?title=Rates [FLASH] MjrNuT Arise from Flames and Ash, Behold Immortality www.flamesandash.com Message: 6 > Date: Wed, 4 Mar 2009 18:05:53 -0800 > From: "DontWannaName!" <[email protected]> > Subject: Re: [hlds] Default client rate settings and you > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Message-ID: > <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1 > > http://forums.srcds.com/viewtopic/1094 > > On Wed, Mar 4, 2009 at 5:56 PM, Matt Stanton < > [email protected]> wrote: > > > I've always been baffled by the min/max rate and fps settings a server > > should be using to optimize gameplay. Right now I'm running 4 servers > > on a dedicated box with what may as well be unlimited bandwidth (and CPU > > never seems to creep much above 5% usage). It's rocking Win2k3, so the > > max fps the game generates at this time is 64. I have two 30 (32) slot > > servers, one 28 (30) slot server, and one 14 (16) slot server. > > > > ## (##) slots == sv_visiblemaxplayers (maxplayers) slots > > > > Do you guys have any rate/fps setting suggestions, or do you know where > > I can find this information detailed on the web? I'd like to know more > > about what the following cvars do and how they should be used to reduce > > lag/choke. (Obviously I know you can't change the latency between the > > server and client, but what I'm referring to are the short hangs that a > > client experinces from time to time.) > > > > sv_maxupdaterate > > sv_minupdaterate > > sv_maxrate > > sv_minrate > > sv_mincmdrate > > sv_maxcmdrate > > fps_max > > > > Thanks. > > > > > > DontWannaName! wrote: > > > "sv_minrate" = "30000" ( def. "3500" ) > > > replicated > > > - Min bandwidth rate allowed on server, 0 == unlimited > > > > > > Im pretty sure it ups them, I set min cmd to 66 and it put everyone up > to > > 66 > > > instead of default 30. > > > > > > On Wed, Mar 4, 2009 at 5:29 PM, Nephyrin Zey <[email protected]> > > wrote: > > > > > > > > >> That's a good point, though I'm not sure if minrate is 'minimum cvar > > >> rate setting for client' or actually enforces the minimum rate that > must > > >> occur before they're kicked. If its the latter, finding a good rate to > > >> enforce (i'd think nearer to 48000 would be appropriate) might help. > > >> > > >> - Neph > > >> > > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ------------------------------ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > End of hlds Digest, Vol 13, Issue 13 > ************************************ > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

