Ok, given the way the game is played, the lobby system *does* make the 
most sense.  You want to be able to connect with all of your friends at 
the same time.  The server browser can't really give you this option 
unless everyone is in a ventrilo channel relaying to each other which 
server they are planning on connecting to.

The solution I would pose is:  Keep the lobby system.  Allow a lobby to 
just connect to an official server or best available server, but also 
offer the lobby leader the option of browsing the servers manually.  
Have it so the leader can pop up the server browser, with only servers 
that are in hibernate mode listed.  Then, the lobby leader can choose a 
server that has a decent ping, with whatever plugins and addons they 
like (or none if they choose to).  Has anyone at valve looked into 
this?  I mean, the server browser is how every other game out there 
works... it's not like the people who play left 4 dead are driveling 
idiots who can't figure out which server would be the best for them.  
Also, allow them to put servers that work well for them consistently in 
a favorites tab just like with TF2.  The way the lobby system works now 
is kind of an insult to our intelligence.

It would also make it easier for people like me, who are members of a 
gaming community that would like to branch out into running L4D servers 
(we do run one) to make sure we get connected to our own server.  The 
way the sv_search_key thing works, you have to have a copy of HLSW up so 
you can make sure the server doesn't have people on it before you connect.

We pay for a dedicated box through our GSP, so we can run whatever we 
want within the limits of the hardware and bandwidth, so I could care 
less whether our L4D server stays empty all the time.  Our bread and 
butter is TF2.  But since L4D came out, a lot of our members have gotten 
really into the game, myself included, and so it's nice to have an empty 
L4D server laying around with pings that we have all been extremely 
happy with from our TF2 servers.

Teaching people the little search key hacks you have to pull to allow 
them to connect to our server is a lot of work.  Not everyone is very 
technical when it comes to this stuff, but everyone is used to the 
server browser.  If they aren't, they could still choose to just connect 
to the nearest valve box.

Just my two cents.

Patrick Shelley wrote:
> Do Valve host any UK servers?
>
> I've been tossed into servers where my ping is way higher than normal just
> of late.
>
> What determines the connection?? The lobby leaders locale?
>
> Cos each time i opt for a pub lobby, and i start seeing russian names, i
> know im in for a shit pinging so i leave quick sharp.
>
> I was never any good at geography, but russians shoudnt be classed as
> european? Im not getting poitical here, just trying to understand the
> connection procedure.
>
> sv_region 3 = europe?  Then i think this should be narrowed down a little
> more as im in the UK - im sure that wouldnt be too hard for the boys?
>
> Narrowing it down a bit would certainly help UK gamers (and french, and
> germans etc etc ) - ive convinced 7 friends of mine to buy this game, and
> when they experience a shit server they all come after me and slap me with
> rubber chickens. Its not nice.
>
> On Mon, Mar 16, 2009 at 12:23 AM, Richard Eid <[email protected]> wrote:
>   


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to