Well it's technically balanced since both teams can do that when they are survivors. Although it's not a terrible idea to make a server-side option to lock the dead survivors spec mode onto alive survivors only.
On Tue, Mar 17, 2009 at 9:12 AM, Patrick Shelley <[email protected]>wrote: > Been meaning to write about this one for a while, but this afternoons game > reminded me to do it... > > When a survivor gets killed, he goes into spectator mode. > > He can see infected and relay to his team (once the infected are spawned) > our whereabouts, even though the view is pretty dark, this can be done very > effectively. > > This would *clearly* not be doable in a 'real world' Zombie battle - as > when > you are dead - you are dead ;) > > PLEASE VALVE !!! Make it so survivors cannot see infected when they are > spawned !!! This can give a very unfair advantage to otherwise ignorant > survivors. > > Pretty please with sugar on top !!! Make it so !! > > > Patty Cake, > > xxx > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

