Valve are you reading this??

You should be, this comes from people who support your game and use it  
every day in a non Prefect environment.. AkA the real world.

Still love ya valve but you do have those WTF moments but as of late  
they seem to be on a regular basis.

Quoting Patrick Shelley <[email protected]>:

> Agreed - although Steamworks doesnt agree....
>
> Matchmaking / Lobbies Steamworks' multiplayer back-end is powered by robust
> matchmaking and lobby technology. The same technology that drives the quick
> and accurate match-ups in Left 4 Dead can be used in your game.
>
> Hardly robust, Hardly quick. L4D is an awesome game, but the lobby just
> doesnt work right. Last night it took 8 lobby creation attempts by me and my
> friends just to get a game on an offical dedi server, only for it to crash 3
> chapters in.
>
> Aside from the gameplay itself, its f***ing baffling to see how its won any
> awards. Its getting sick now, and ech time im in a lobby, players just slag
> it off no end.
>
>
> On Wed, Mar 25, 2009 at 6:21 PM, Dustin Wyatt <[email protected]>wrote:
>
>> As far as I can tell, the whole L4D server-joining and filtering system
>> just
>> doesn't work reliably at this point.
>>
>> On Wed, Mar 25, 2009 at 1:10 PM, Brent Veal <[email protected]
>> >wrote:
>>
>> > I find that sometimes it just doesnt work. On the odd occasion that it's
>> > not
>> > working, I'll just create a brand new lobby and it will always work in
>> the
>> > second lobby. Same goes for the ms_force_dedicated command
>> >
>> >
>> >
>> > On Wed, Mar 25, 2009 at 11:02 AM, DontWannaName! <[email protected]
>> > >wrote:
>> >
>> > > When I was in my L4D server and then quit to open another lobby and
>> used
>> > > my sv_search_key, it never found my server and looks for it forever.
>> > > _______________________________________________
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