What are those stats supposed to be? They don't look like they are even 
remotely close to real numbers.

----- Original Message ----- 
From: "Jake Skenna" <[email protected]>
To: "Half-Life dedicated Win32 server mailing list" 
<[email protected]>
Sent: Saturday, April 04, 2009 4:02 PM
Subject: Re: [hlds] HL1 Map Collections wanted


> Theres about 325 people playing if you look at the in game server browser.
> That is, if the servers are not lying. There are servers that I joined 
> that
> have 25-30 people on them though, so those numbers are not very accurate.
>
> On Sat, Apr 4, 2009 at 4:45 PM, Dustin Wyatt <[email protected]> 
> wrote:
>
>> Yes, it's got a huge playerbase.
>>
>> http://archive.gamespy.com/stats/mods.asp?id=15&s=1
>>
>> (no it doesnt)
>>
>> On Sat, Apr 4, 2009 at 12:37 PM, Spencer 'voogru' MacDonald <
>> [email protected]> wrote:
>>
>> > People still play NS?
>> >
>> > I thought I killed it cause I fixed mp_blockscripts...
>> >
>> > Least that's what I've heard.
>> >
>> >
>> >
>> > -----Original Message-----
>> > From: [email protected]
>> > [mailto:[email protected]] On Behalf Of "[??R]
>> > The-/<iller"
>> > Sent: Saturday, April 04, 2009 3:40 AM
>> > To: Half-Life dedicated Win32 server mailing list
>> > Subject: Re: [hlds] HL1 Map Collections wanted
>> >
>> > Yes PAF was the the best thing for HL1, fpsbanna cant even compare in 
>> > my
>> > book.
>> >
>> > And who asks why would you want HL1 maps, it started it all, not to
>> > mention hl1 mods like NS that still have a big following. And hell i
>> > mean people still play doom so go figure.
>> >
>> >
>> > Saul Rennison wrote:
>> > > OMG I remember PAF! Awesome skins and weapon models :D Punk Ass
>> > > Fraggers FTW. RIP PAF.
>> > >
>> > > Sent from my iPhone
>> > >
>> > > On 3 Apr 2009, at 23:55, "Rick Payton" <[email protected]> wrote:
>> > >
>> > >
>> > >> My guess is, when a game get's its "hooks" into you, some people 
>> > >> just
>> > >> can't let go. Which is why I still play Counter-Strike to this day -
>> > >> even if it's not as much as I used to. I even resurrected my old
>> > >> stomping ground called Spacemonkeys, just because I could. That game
>> > >> will always have a place in my collection, (relatively) shit 
>> > >> graphics
>> > >> and all. So maybe this is his way of keeping a personal resource for
>> > >> his
>> > >> games before all internet resource finally stop serving related 
>> > >> files?
>> > >>
>> > >> If I recall, Ook has had his Op4 server up for ... 8 or 9 YEARS now?
>> > >>
>> > >> -mauirixxx
>> > >>
>> > >> -----Original Message-----
>> > >> From: [email protected]
>> > >> [mailto:[email protected]] On Behalf Of Dustin
>> Wyatt
>> > >> Sent: Friday, April 03, 2009 12:20 PM
>> > >> To: Half-Life dedicated Win32 server mailing list
>> > >> Subject: Re: [hlds] HL1 Map Collections wanted
>> > >>
>> > >> Out of curiosity...If HL1 and OP4 are about dead, what is your
>> > >> interest
>> > >> in
>> > >> gathering maps for them?
>> > >>
>> > >>
>> > >>
>> > >>
>> > >> On Fri, Apr 3, 2009 at 5:15 PM, Ook <[email protected]> wrote:
>> > >>
>> > >>
>> > >>> A lot of the old web sites are gone. Alas, HL1 and OP4 are just 
>> > >>> about
>> > >>>
>> > >> dead
>> > >>
>> > >>> :(. HL1MP:Source was been abandoned by Valve a long time ago, and
>> > >>>
>> > >> HL2MP is
>> > >>
>> > >>> a
>> > >>> lost soul looking for a cause.
>> > >>>
>> > >>> ----- Original Message -----
>> > >>> From: "Rick Payton" <[email protected]>
>> > >>> To: "Half-Life dedicated Win32 server mailing list"
>> > >>> <[email protected]>
>> > >>> Sent: Friday, April 03, 2009 2:54 PM
>> > >>> Subject: Re: [hlds] HL1 Map Collections wanted
>> > >>>
>> > >>>
>> > >>>
>> > >>>> I remember PAF had quite the collection for a long time, but sadly
>> > >>>> they're no longer around. I would say to check the usual file
>> > >>>>
>> > >> depot's
>> > >>
>> > >>>> and see what's available there as far as map packs are concerned.
>> > >>>>
>> > >>>> Sorry I couldn't be of any more help Ook.
>> > >>>>
>> > >>>> -mauirixxx
>> > >>>>
>> > >>>> -----Original Message-----
>> > >>>> From: [email protected]
>> > >>>> [mailto:[email protected]] On Behalf Of Ook
>> > >>>> Sent: Friday, April 03, 2009 11:31 AM
>> > >>>> To: Half-Life dedicated Win32 server mailing list
>> > >>>> Subject: [hlds] HL1 Map Collections wanted
>> > >>>>
>> > >>>> Does anyone know of any HL1 map collections available for 
>> > >>>> download?
>> > >>>>
>> > >> I
>> > >>
>> > >>>> don't
>> > >>>> really have the time to download them one at a time from file
>> > >>>>
>> > >> planet,
>> > >>
>> > >>>> file
>> > >>>> banana, etc. I'm looking for collections - multiple maps in a zip
>> > >>>>
>> > >> file,
>> > >>
>> > >>>> or
>> > >>>> http/ftp access to listings of maps that can be mass downloaded.
>> > >>>>
>> > >>>> I'd be willing to put mine online if anyone is interested - I
>> > >>>>
>> > >> currently
>> > >>
>> > >>>> have
>> > >>>> 2,226 HL1 maps that run without crashing, though I suspect a few
>> > >>>>
>> > >> dozen
>> > >>
>> > >>>> are
>> > >>>> trash maps, test maps, etc. I'm still in the processing of 
>> > >>>> cleaning
>> > >>>>
>> > >> them
>> > >>
>> > >>>> up,
>> > >>>> and so far have eliminated maps that crash the server or are 
>> > >>>> missing
>> > >>>> resources.
>> > >>>>
>> > >>>>
>> > >>>> _______________________________________________
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>> > >>>>
>> > >> archives,
>> > >>
>> > >>>> please visit:
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>> > >>>>
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>> > >>>>
>> > >> archives,
>> > >>
>> > >>>> please visit:
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>> > >>>>
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>> > >>> please visit:
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>> > >>>
>> > >>>
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>> > >>
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>> >
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