Does client need to be updated too?

2009/4/16 Alfred Reynolds <[email protected]>:
> The beta has been updated. Please run hldsupdatetool to receive it with 
> "-beta hlds0319" on the command line.
> The specific changes include:
>
> Server changes:
> - Fixed HLTV staying in players list even after disconnect
> - Fixed server hang when a user connects with a specially crafted info string
> - Cleaned up hlds_run script a little (Linux only)
>
>
> There is also a client piece to this beta now, so if you run your Steam 
> client with "-beta hlds0319" on the command line you will get it. The client 
> piece fixes a couple exploits in the game engine.
>
> - Alfred
>
>
>> -----Original Message-----
>> From: [email protected] [mailto:hlds_linux-
>> [email protected]] On Behalf Of Alfred Reynolds
>> Sent: Friday, March 20, 2009 2:58 PM
>> To: Half-Life dedicated Win32 server mailing list;
>> [email protected]; [email protected]
>> Subject: Re: [hlds_linux] Half-Life 1 Engine Update released
>>
>> The beta has been updated. .  Please run hldsupdatetool to receive it
>> with "-beta hlds0319" on the command line.
>> The specific changes include:
>>
>> Server changes:
>> - Fixed hltv displaying a bogus steamid
>> - Fixed mp_timeleft not updating in server rules (or any unlogged cvar
>> for that matter)
>>
>>
>>
>> > -----Original Message-----
>> > From: [email protected] [mailto:hlds-
>> > [email protected]] On Behalf Of Alfred Reynolds
>> > Sent: Thursday, March 19, 2009 10:16 PM
>> > To: Half-Life dedicated Win32 server mailing list;
>> > [email protected];
>> [email protected]
>> > Subject: [hlds] Half-Life 1 Engine Update released
>> >
>> > A beta update for Half-Life 1 Engine games has been released.  Please
>> > run hldsupdatetool to receive it with "-beta hlds0319" on the command
>> line.
>> > The specific changes include:
>> >
>> > Server changes:
>> > - Fixed players being kicked from servers with an
>> INVALID_STEAM_TICKET
>> > rejection
>> > - Added a message to the server console to show when the server has
>> > reconnected to Steam
>> > - Made map name and other variables reported by the server stay more
>> > current
>> > - Show HLTV being connected in the player count for pings
>> > - Fixed occasional crash under Linux on startup for SMP machines
>> >
>> > This update won't be in beta long, so don't delay your testing.
>> >
>> >
>> > - Alfred
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to