Thanks, for once we're having pre-patch info to prepare, that's refreshing.
Good Work.

2009/4/20 Zoid Kirsch <z...@valvesoftware.com>

> I'm a developer at Valve who is working on the Left 4 Dead Survival pack
> update.  We've made several changes to server operation that we'd like to
> give our server operators a heads up on.
>
> Since Left 4 Dead will now support three different game modes, we removed
> the console variable "director_no_human_zombies" and added a new variable
> called "mp_gamemode" which can be set to "coop", "versus" and "survival".
>  This variable is set by lobby reservation, so a normal server running in
> lobby mode will require no changes by the server operator.  If you are
> running in LAN mode without lobbies, you will need to set mp_gamemode before
> you load a map.  For example, use "mp_gamemode survival; map
> l4d_sv_lighthouse" to load the new Lighthouse map in Survival mode.
>
> We have extended sv_gamestypes to also include "survival".  The default
> value is now "coop,versus,survival".  This may cause issues for some servers
> that have a lot of tags in addition to the defaults.  We realize this is
> problem and adjusted "sv_showtags" to show the truncated tags to help server
> operators see if they have reached the 63 character limit.
>
> The tags issue will be fixed in the forthcoming third party campaign
> matchmaking update.   We have extended the master servers so heartbeats will
> be sent as two distinct packets, one containing the existing server
> heartbeat, and another containing additional "game data."  This game data
> will contain all the matchmaking server tags such as sv_gametypes, and the
> list of third party campaign missions installed.  This third party campaign
> list will be used by people searching for servers with third party campaigns
> installed.  Server operators will install the VPK file of the campaign that
> includes the maps (and associated models, etc) as well as a "mission"
> description file that describes the campaign and its name used for
> matchmaking.  We hope that as various third party campaigns become popular,
> more server operators will install them giving a larger base for players to
> find servers for those campaigns.
>
>
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