I must have foreseen this. I had mine set to 30 already, as I took a look at
the ini generator over at the unreal admin site before the server binaries
were released.

WEIRD!

Thanks for keeping us updated, John.

On Wed, May 20, 2009 at 10:28 AM, John Gibson
<[email protected]>wrote:

> We have been getting reports that a small but significant amount of
> players are experiencing a particular type of disconnect issue when
> playing Killing Floor. The issue is that they will connect to a server,
> play for about 15 seconds, and then get disconnected. While we are
> working to find the root cause of the problem, we have found a
> configuration tweak that can be made in the KillingFloor.ini file for
> the server that has been solving this issue for players connecting to
> the server. The fix is as follows:
>
> 1)       Stop your server process.
> 2)       In the IpDrv.TcpNetDriver section of KillingFloor.ini make the
> following change:
>
> Change this:
> NetServerMaxTickRate=20
>
> To this:
> NetServerMaxTickRate=30
>
> 3) Restart your server
>
> There will be a small but negligible increase in CPU usage from
> increasing this setting for Killing Floor. The benefits will be fixing
> the disconnect issues, lower ping for players, and a generally smoother
> gameplay experience. I do not suggest increasing this value higher than
> 30 at this time. Thanks to Steven Hartland from Multiplay Ltd for
> helping us benchmark this fix.
>
> We will be incorporating this change into the default ini settings in
> our upcoming server update expected Thursday afternoon (May 20th). We
> will not be forcing this setting however, so if you want to apply it to
> your servers you will need to make the change manually. We highly
> suggest that all KF server admins make this change.
>
> Regards,
>
> John Gibson
> President
> Tripwire Interactive LLC
>
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-- 
Cc2iscooL
Head Admin/Owner
http://www.cc2iscool.com
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